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Chaos Corona Forum
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First try on a production (simple conversion)
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Topic: First try on a production (simple conversion) (Read 4907 times)
2013-03-28, 15:30:31
dgsantana
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Posts: 6
First try on a production (simple conversion)
Here our first try, i are trying to push the use in this new work. For now no material work done. Scene is was setup for vray.
UPDATED: With basic materials and more time.
Best regards,
Daniel Santana
«
Last Edit: 2013-03-28, 18:58:19 by dgsantana
»
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2013-03-28, 16:04:48
Reply #1
dgsantana
Active Users
Posts: 6
Re: First try on a production (simple conversion)
One question, does the corona clipping modifier for cameras work for the hd cache? When calculating it appears to show only the wall (without clipping applied).
Best regards,
Daniel Santana
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2013-03-28, 16:27:01
Reply #2
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: First try on a production (simple conversion)
you have to set "writable passes" to 1 and "precomp amount to 0". There is a bug that was already fixed, but is not in the public release yet.
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Rendering is magic.
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2013-03-28, 16:31:45
Reply #3
dgsantana
Active Users
Posts: 6
Re: First try on a production (simple conversion)
Thank you for the fast reply. I doing another space for the same project that was having problem getting splotch free render with vray (with crazy options) in a reasonable amount of time.
I will post the progress.
Best regards,
Daniel
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2013-03-28, 16:52:19
Reply #4
dgsantana
Active Users
Posts: 6
Re: First try on a production (simple conversion)
Another test from another space, it was slow but i was doing another things in another max session.
Best regards,
Daniel
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2013-03-28, 17:18:37
Reply #5
dgsantana
Active Users
Posts: 6
Re: First try on a production (simple conversion)
Another question after a few renders i get this on the custom framebuffer. I'm on win 8x64 3dsmax 2013+x64.
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2013-04-04, 22:00:30
Reply #6
olejka2k
Active Users
Posts: 31
Re: First try on a production (simple conversion)
this is a known bug also, just minimize and maximize frame buffer.
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Chaos Corona Forum
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First try on a production (simple conversion)