Well.
Your scene (10k) makes everything rather slow on every computer, irregardless of Daily build or 7.2. (from 4930k to dual-xeons)
Even scanline material behaves slower and lags, but it's different behaviour (not that super slow) than what I had with daily build.
Edit: It's slow even when switching to Vray or Scanline. I think your scene mostly proves 3dsMax goes to crawl when "selecting" too many objects (or even having them?). The moment I deselect those 10k boxes, I don't have any as many issues with any renderers (apart from daily build, which is allways, no matter what conditions).
Example:
Dual-Xeon Daily build: no issue anywhere in clean scene, can't even properly open the scene, just freezes forever, or opens...occasionally before going to freeze. Even the viewport has issue (but I am going through remote control).
4930k Daily build : issues persists in clean scene as well (but only while Corona is active) , 10k scene has similar issues as Xeon above
4930k 7.2 : in clean scene no issues, in 10k scene still slow (with all renderes), but not even close to issues of above.
« Last Edit: 2015-01-19, 13:37:33 by Juraj_Talcik »
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