Author Topic: When i add Fresnel in Texture channel,Corona get very slow .  (Read 3504 times)

2014-09-13, 17:21:57

chuzhirui

  • Active Users
  • **
  • Posts: 33
    • View Profile
When i add  Fresnel in Texture channel,
Corona get  very slow .
also with Gradient,Fusion .
« Last Edit: 2014-09-13, 17:33:35 by chuzhirui »

2014-09-13, 17:58:29
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Yes, there was a bug in A1. It is already fixed and the fix will be released soon.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-13, 21:34:34
Reply #2

Rhodesy

  • Active Users
  • **
  • Posts: 553
    • View Profile
Oh great I thought that was just a limitation with using some shaders as it effects some and not others. Also a problem with Paul Everett's random tiler shader, but does work which is promising.

Is it possible that we might see bercon shaders with the c4d version at some stage?

Cheers

2014-09-14, 09:30:16
Reply #3

chuzhirui

  • Active Users
  • **
  • Posts: 33
    • View Profile