Ok, now the surprise. I am trying out a new UI concept. The problem with existing renderer UI is that there are too many rollouts, that take up 1/3 - 1/2 of the render settings space, even though they are collapsed:
Some of the rollouts get buried in the collapsed ones, their order can change by accient, ... I always spend time searching for the right one, since I dont know where it is, and if it is collapsed or not. Unfortunately 3dsmax does not offer much in a way of different solutions, and number of rollouts cannot be decreased. But I got an idea for (relatively) simple solution:
I've added an "index" rollout, that can show/hide other rollouts. When you click a button, rollout appears, when you click again, it disappears. This way unneeded tabs are hidden, and the UI stays clean. Plus you always know where the tab you are searching for is. Today it will be added in the daily builds. What do you think?