Found some strange bug...or not. Well, don't know exactly what's happening, but i will try to explain.
In scene have object with assigned material, where diffuse map is PSD from Photoshop. In interactive render when changed texture in photoshop and save PSD-file after that went to 3dsmax, and after update 3dsmax crashes in those moment.
But the problem is that i can't find exactly when and why this happens. Seems, like it happens on some heavy PSD-files. This happens for me for 3 or 4 times, but working with scene and PSD-files for a long time.