Hi, I'm having some issues some are similar to those people been reporting on page 8 - with 3dsmax freezing on material editor opening except for one difference - it does so when substance textures are used and does not with substance free scenes.
Even stranger - interactive render works but regular one crashes on render end\stop - this happens not only with the last "interactive .exe" build but with previous ones too yet it does not happen with earlier "pre-interactive" (2014-09-12 for example)
Here what it looks like with from 2014-10-02 to 2014-10-03 both .exe and non .exe version :
crash on render end\stop
on mat editor open
http://clip2net.com/s/j1LvK2 - max freezes while still I'm able to save open some menus etc.
while interactive render used
http://clip2net.com/s/j1MNJD - materials using substances become black in actual working viewport + max crashes if material editor is opened
Here what it looks on 2014-09-12 :
mat editor works as it should
http://clip2net.com/s/j1N6RF - no freezes no crashes no interactive render (for obvious reasons), still occasionally materials using substances become black in viewport
build 2014-07-24 (pre "new-policy" daily) which was the one the scene was worked on before had none of the above issues
Maybe it's got something to do with that material's complexity
http://clip2net.com/s/j1Nw5T - that material's setup is still worked on and as a result does look a bit too complicated and messy but it is actually quite simple and does not have to necessarily involve substances (which I don't use regularly anyways) and it does or will produce some nice results for lazy unwrap\texture paint haters like me or at least such is the intent :)
Other than those quite scene\material specific issues interactive render is really helpful addition.