Author Topic: [ARCHIVE] Pre-1.0 Daily builds  (Read 156972 times)

2014-11-29, 03:22:06
Reply #375

Bigguns

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Hi there,

it's really misleading.. I don't see anything called nightlybuild. I know tried to download the 7.2 RC1 installer.. and it's the old shader ( no more volumetric sss... no GGX ). And when I download the 2014-10-19 , it's with the volumetric sss but no SSSR or anything new... is there something hiding somewhere? or I don't have acces to the nighlybuild?


2014-11-29, 04:21:36
Reply #376

snakebox

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daily builds will switch to the 1.0 licencing that will allow to control them per-person

Is there any rough idea of when this will happen?  like days? weeks? after xmas? 2015 ? 

I imagine that studios like ours will have to re-register all 25 nodes again when this happens?

2014-11-29, 08:39:28
Reply #377

juang3d

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Bigguns 7.2 is the same as 7.1 except with an extended license.

There is no new daily build right now, Keymaster will announce it here when time comes.

Cheers!

2014-12-01, 09:14:20
Reply #378

Bigguns

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Thank's man for the info!!

2014-12-01, 18:51:35
Reply #379

kumodot

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So, the 7.2 extended the time by 3 days ? Am i missing something ? Or this date (1.3.2015) means  1 March 2015 ?
Your Portuguese is worse than my english.
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2014-12-01, 19:15:29
Reply #380

romullus

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Yes, it means march 1st. Not january 3rd.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-12-01, 19:18:41
Reply #381

kumodot

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   Tks. lol

Yes, it means march 1st. Not january 3rd.
Your Portuguese is worse than my english.
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2014-12-01, 20:18:34
Reply #382

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-02, 13:37:48
Reply #383

form

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2014-12-02, 19:59:39
Reply #384

kumodot

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  Lol. Do you wanna talk about Imperial Metric System to relax ? lol


haha ace
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2014-12-05, 12:14:42
Reply #385

pokoy

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Is there any chance of releasing a daily that fixes the extremely slow material editor rendering, even if it's the only fix in the new db?

2014-12-05, 12:18:49
Reply #386

cecofuli

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2014-12-05, 12:31:59
Reply #387

pokoy

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I am not using Multi/SO-Mtls, except for maybe 2 or 3, but a lot of BlendMtls instead. For me it gets really slow with around 200+ materials.

That's why I'm asking for a fix on at least this bug. The latest Daily works just fine otherwise.

2014-12-05, 12:36:35
Reply #388

cecofuli

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Maybe there were some problem in the old DB with many materials . I'm using the old DB (Oct 16 2014 ). That's why I have slowdown. I don't want to install the new DB cause I'm afraid to use it with my old projects ;-)

2014-12-05, 12:42:53
Reply #389

pokoy

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As far as I remember there were problems with CPU threading (at least it looked like this to me) with 2 or 3 of the dailies available in the dropbox folder, they were using 100% occasionaly without any visible reason or would just freeze max. Some were better, some were worse but the last has the most stable IR for me, unfortunately mat-ed is really slow in that build.