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Upscaling animation frames with AI?



I have to produce a 1080p animation with 3ds Max/Corona.

Has anyone tried to render frames in a lower resolution and then upscale them using an AI software like Topaz Gigapixel for instance?

Thanks for your insight guys,

Sure, ever since tech was made available. If it's good enough for games...

Gigapixel have no temporal consistency, so it could introduce some visual bugs. Topaz have video AI tool, that one is specifically made for the task. But if you have gigapixel already, I see no reason not to try it.

Cool, thanks.

I know it depends on the scene and the overall quality required for the project but to get an idea, what's the average resolution gain (how many %) that is achievable without becoming too noticeable?


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