Author Topic: Problem of RAM PFlow+Motion blur  (Read 3029 times)

2014-06-04, 12:20:27

kregred

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Build timestamp: Jun  3 2014
When calculating the animation PFlow with Motion blur memory usage increases with each frame. After stopping render RAM is not unloaded. At this stage in the first frame used 9 GB, 100 frame already 61 GB
feature=youtu.be
« Last Edit: 2014-06-04, 12:24:18 by kregred »

2014-06-14, 22:03:15
Reply #1

Ondra

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Can you upload me the problematic scene?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-14, 23:17:45
Reply #2

kregred

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I uploaded a file Problem PFlow+MB

2014-06-15, 00:17:01
Reply #3

Ondra

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note to self: ProblemPFlowMB.rar
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-15, 23:15:34
Reply #4

Ondra

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aaaaaaaargh!!!!


fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-16, 09:38:49
Reply #5

kregred

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Build timestamp: Jun 16 2014 01:08:52
Works great! Thanks a lot :)

2014-06-16, 10:12:27
Reply #6

Polymax

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Great fixing! Thanx!!!
Corona - the best rendering solution!