Author Topic: Mill  (Read 4153 times)

2014-05-30, 15:39:36

kregred

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I wanted to do something for yourself, a break from work. Special thanks to Polymax ;)

2014-05-30, 15:50:21
Reply #1

racoonart

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The walls need displacement, apart from that I love it! :)
Any sufficiently advanced bug is indistinguishable from a feature.

2014-05-30, 16:02:57
Reply #2

maru

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Yup, some textures need displacement (they look flat) and in some places it looks like from a game engine but the overall impression is good!
Btw, what is that midget-sized entrance to hell?
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2014-05-30, 16:37:07
Reply #3

crazyman

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Is it just me or trees are slightly bigger scale than they should be?

And yes, displacement :)

2014-05-30, 17:12:32
Reply #4

kregred

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The walls need displacement
On the wall displacement is there, but unfortunately the software did not work to make a good map. Perhaps it was necessary to draw by hand.
Btw, what is that midget-sized entrance to hell?
)) This standby drain with a second dam

2014-05-30, 17:14:03
Reply #5

romullus

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It has potential, yes, but some details should be polished a tad more. Keep on!
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2014-05-31, 10:46:33
Reply #6

klipanos

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very relaxing to the eye... i like it very much!!
The only thing that thiw render desparetly needs is displacement!!!

2014-05-31, 12:47:54
Reply #7

Fibonacci

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Hi,

This is an good mood for me, and nice the colors and light. Just the shadows is a bit too ringing for my eyes ( not enought the contrast beetween the light and shadows, I feel). And I think the roof's tiles a bit too small.

The texturing is nice, but maybe a bit dirty on it should give more nature realistic to the pic.

Keep rockin' pal ! ;D
Holy Corona : the materials is the clue.