Author Topic: Corona MultiMap Usage  (Read 698 times)

2022-08-13, 13:09:03

Byteman3D

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It seems Corona Multi Map randomizes textures. I wonder if it can be used to assign Maps by Material ID's but without randomizing. Map1 to ID1, Map2 to ID2 etc.

PS. I couldn't understand why there are several "Randomize by" choices, when eventually all are randomized?

2022-08-13, 20:12:59
Reply #1

romullus

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Yes, of course it can, just make sure that every randomization option but face material ID is unchecked and it will work like a charm. You can even see that random see is disabled, because it doesn't make sense in that mode.
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