Hello,
Some Tree objects fro Cosmos has this kind of "strange" shader on leaves...take a look to the attached picture...
I would like to know how to "collect" the asset and unlink it from Cosmos...due to this internal shader the save project with assets doesn't works and all leaves become empty...very annoying...
With other assets all is fine by hit "save project with assets" and all will be converted on texture + Vrmesh....
Thanks
Alex