Author Topic: Cosmos proxy slow on absolute path  (Read 159 times)

2022-02-18, 09:42:24


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i was trying the cosmos library but i found big slowdowns in viewport.
I have a scene with 40 proxies in box shade display mode and after saving with assets the scene is very slow, perhaps because an absolute and not relative vrmesh file path is assigned. Is there any solution?

« Last Edit: 2022-02-18, 09:46:41 by fabio81 »