Author Topic: IR render parsing alltime with cam move (if a mograph cloneris used)  (Read 1688 times)

2021-08-12, 22:33:18

Stefan-L

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hi

i have a scene with a mograph cloner (which  is using a shader effectorand random effector) as grass.

when i start IR, with every cam move IR starts to re parse the scene from zero in v7,which makes it not interactive at all. this was ok inn v6.

i tried also the multiinstances,but it is same(render or multiinstances)

is this a known v7 issue yet?
any ideas?

thanks
Stefan

2021-08-12, 22:49:45
Reply #1

Stefan-L

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p.s.: as soon i deactivate the color effector it works asintented (ir moves cam interactive without re parsing), so seems an issue with the c4d mograph color effector!

EDIT:hm ok now i have it again, also with color effector off, so seems another issue:-/
« Last Edit: 2021-08-12, 22:57:56 by lllab »

2021-08-13, 09:09:46
Reply #2

mmarcotic

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Hey,

could you send the scene over so that I can investigate a bit? Or a toned down version of the issue.

Thanks,
Jan
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