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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Corona Triplanar - Bake UV?
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Topic: Corona Triplanar - Bake UV? (Read 865 times)
2021-06-30, 15:38:41
a_bolog
Active Users
Posts: 9
Corona Triplanar - Bake UV?
Is it possible to bake the UV's generated by the Triplanar node? Of course without the blending.
I need to export some models that uses triplanar nodes and can't unwrap manually.
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2021-06-30, 15:50:05
Reply #1
romullus
Global Moderator
Active Users
Posts: 8850
Let's move this topic, shall we?
Re: Corona Triplanar - Bake UV?
AFAIK triplanar uses ordinary box mapping. Obviously you can't bake UVs, but you can bake a texture mapped by triplanar. Unfortunately for this you would need to have proper unwrapping in the first place.
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Corona Triplanar - Bake UV?