I'm trying to find a way for multiple child objects to inherit the same random color from their parent.
Example: Three null objects with a multi-shader material applied. Each null gets a random color from the shader. I want all the children of each null to inherit the random color, but they should all have the same color. So the randomness should only happen between the parent nulls.
I tried it with the "object buffer ID" mode and "inherit id from parent" but I don't want to use this because I don't want to nest many objects and manually check and uncheck IDS.
Any ideas?