Author Topic: Projector shader with assigned specific UV tag  (Read 2866 times)

2021-01-25, 19:11:50

Daniel Mikolajčák

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Hello, I would like to create leather material with seams. For this, I would need within one material tag to assign 2 different UV maps. Projector shader, unfortunately, does not allow to designate specific UV tag. I think this would need to be implemented from Cinema, right? I know from the Blender that it allows user to assigned different UV to different textures within one material. This is not currently possible in Cinema as far as I know.

2021-01-25, 21:35:03
Reply #1

lollolo

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I requested something similar already. Still hope they will do something as this would be a very useful feature.

I found another way to do it in R20 but newer versions are not supported as far as I know, unfortunately. (I still use R20)

2021-01-26, 08:58:45
Reply #2

johnnyswedish

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ABSOLUTELY +++++ here :-J