Author Topic: Corona and Apple Silicon  (Read 3164 times)

2021-01-09, 11:49:02

maurus

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Hello friends

Has anyone tested corona on an Apple Silicon device? How's the performance?
And even more important: Does Corona work on an M1 at all? I mean like really working, not just "somehow spitting out an emulated image".

If someone of the developers can give me the guarantee that corona works on silicon, then I'd be willing to maybe get a MacBook Air M1 and run some tests.

Thanks and cheers!
"The ships hung in the sky in exactly the same way that bricks don't."  -Douglas Adams

2021-01-14, 19:59:03
Reply #1

jim@thedude.com

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Any progress on this? I tried to get the Corona plugin to work on my new M1 Mac, but it does not show up on Cinema4D or in the team render client. Has anyone been able to get this to work?

2021-01-20, 13:56:27
Reply #2

Ales

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Hi,

Corona plugin isn't fully ported yet to natively work on M1 processors, but you can still run it using Rosetta.

First, please install latest daily build of Corona v7 if you don't have it already.

Then, you need to make sure Rosetta 2 is installed. You should be asked to install it any time you try to open any application that is compiled for Intel processors, so there is a good chance you already have it on your system. The quickest way to check it is to try to open Corona Image Editor - it should either open directly, meaning you already have Rosetta installed, or ask you to install Rosetta.

Afterwards, you can just switch your Cinema 4D to start using Rosetta so it can load Corona plugin. To do this, find Cinema 4D in you Applications folder, right click (or ctrl+click) its icon, select "Get Info" and check "Open using Rosetta". After this you should be able to open Cinema 4D as usual and Corona should load normally.

We realize this is not perfect and we are already investigating native support of M1 processors.

2021-01-21, 12:04:32
Reply #3

ASIMO

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Hi,

Corona plugin isn't fully ported yet to natively work on M1 processors, but you can still run it using Rosetta.

First, please install latest daily build of Corona v7 if you don't have it already.

Then, you need to make sure Rosetta 2 is installed. You should be asked to install it any time you try to open any application that is compiled for Intel processors, so there is a good chance you already have it on your system. The quickest way to check it is to try to open Corona Image Editor - it should either open directly, meaning you already have Rosetta installed, or ask you to install Rosetta.

Afterwards, you can just switch your Cinema 4D to start using Rosetta so it can load Corona plugin. To do this, find Cinema 4D in you Applications folder, right click (or ctrl+click) its icon, select "Get Info" and check "Open using Rosetta". After this you should be able to open Cinema 4D as usual and Corona should load normally.

We realize this is not perfect and we are already investigating native support of M1 processors.

Thank you a lot. This is good news.

I have been working on Mac with Cinema4D and Corona for years. It works like a charm and I am more than happy to hear you are already investigating on the support of the new chips.

Top :)

2021-02-25, 07:14:57
Reply #4

Smetz

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Thank you Ales!  I was able to install Rosetta and then launch C4D with Rosetta setting.   I just bought an M1 MacMini today and Corona is rendering great.  The Mini is pretty short on RAM (8 GBs) so hitting some ceilings there.  I was able to get my PC running Team Render and that is going well.
« Last Edit: 2021-02-25, 08:12:30 by Smetz »