Author Topic: VR and 360s  (Read 2807 times)

2020-12-11, 22:37:54

ianosss

  • Active Users
  • **
  • Posts: 83
    • View Profile
Hi all. Whats the best way to get renders I have done in Corona into VR on the Oculus and also for 360 panoramas to upload them on the web. Do I need to buy another software or is something like unreal engine best for this. Any advice is much appreciated. Thanks.

2020-12-14, 14:36:57
Reply #1

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3862
  • Bengamin
    • View Profile
    • Cormats
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2020-12-15, 18:11:19
Reply #2

ianosss

  • Active Users
  • **
  • Posts: 83
    • View Profile
Many thanks, I'll check it out.

2020-12-18, 14:53:46
Reply #3

Konichowaa

  • Active Users
  • **
  • Posts: 94
    • View Profile
I have been rendering some 360 tours now and it's quite easy with corona. After some experimenting to get the optimal resolution for oculus go, I was set to go

I just didn't think it was easy to get/copy the 360 images onto the oculus, especially for the clients, so I ended up with a subscription at www.THEVIEWER.co you should look into it, it's a great tool.

A new feature there, that i haven't used yet, is the zdepth map integration for more fluid warping from point to point
if someone has a tip or workflow to quickly render the zdepth map for a 360 project in coronac4d, I'm very interested to know how...
Koen Van haesendonck
3D-lab - www.3d-lab.be

2020-12-20, 12:54:40
Reply #4

ianosss

  • Active Users
  • **
  • Posts: 83
    • View Profile
Thanks for the info, I'll take a look at The Viewer. I was also looking into what the Adobe suite can do and found that Adobe Animate can do 360s.