Author Topic: Roughness parameter in Corona Renderer  (Read 1047 times)

2020-10-24, 07:16:20

arjunkumar1108

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Hi,

In other renderers, there is this roughness parameter (like in Octane and Redshift) under reflection that gives the object a rough noisy texture. How is that achieved in Corona? Attaching an image for reference whose texture I am trying to make.

Thanks,
Arjun

2020-10-24, 10:53:40
Reply #1

davetwo

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Some renderers use 'Roughness' as a parameter, and others use 'Glossiness'.
It does the same thing, just in reverse.