Author Topic: Alpha v6 released  (Read 232535 times)

2014-03-19, 01:35:40
Reply #120

runner_cui

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thanks!!!

2014-03-19, 01:39:29
Reply #121

kyon

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Thank you :)

2014-03-19, 01:48:29
Reply #122

cg1234

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GOOD

2014-03-19, 02:13:00
Reply #123

carloslogg

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well.. i'm excited about the new A6 release..  i really love A5..  should i unistall A5 before getting the A6 into my 3ds max??   can i keep both versions for compare purposes??  it's recommendable to have both versions?  there won't be any issues?? ..

2014-03-19, 02:13:38
Reply #124

firedog

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finally v6 thanks!

2014-03-19, 06:20:57
Reply #125

HLeandre

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Many thanks !

2014-03-19, 06:31:59
Reply #126

woshilvba

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Hello Coronauts,
it has been a long time, but the final public build of Alpha v6 is ready! It reflects the last 9 months of development, and contain everything published in daily builds up to this point. You can read about the features, bugfixes, and improvements it brings here: https://download.corona-renderer.com/a6.html

Done? Then download the build here!

The build again comes with a handy installer. You need to close all running 3dsmax instances to install it. If you prefer to copy it manually, you can choose "extract" option in the installer to get just the files. If you come across any kind of error, please report it in the bug reporting section of the forum.

If you are writing a news story for some CG servers, we have prepared a handy press-kit for you: https://download.corona-renderer.com/presskit.zip. Please do not hotlink the download link, use this link instead: https://download.corona-renderer.com/a6.html

Enjoy and remember, rendering is magic!
Ondra
After installing the corona V6 MAX can not be opened.

2014-03-19, 08:53:09
Reply #127

slotek

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grazie per la vostra bonta'.

2014-03-19, 09:26:04
Reply #128

Ondra

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well.. i'm excited about the new A6 release..  i really love A5..  should i unistall A5 before getting the A6 into my 3ds max??   can i keep both versions for compare purposes??  it's recommendable to have both versions?  there won't be any issues?? ..

A6 overwrites A5, there is absolutely no downside in not uninstalling A5, it will only take 15MB on your HDD
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-03-19, 09:49:10
Reply #129

loocas

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2014-03-19, 09:58:06
Reply #130

st.germain

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Thanks a lot!

 Only thing missing is Render Element Material ID  :(

It is there, named CMasking_ID


Good Morning Ondra,

onby two Passes of the same Scene.  One with Alpha 5 (Material_ID), and one with Alpha 6 (Masking_ID).
Do you see what  I mean :) Masking_Id is useless, or not?

Any proposals ?

Cheers
Jörg
« Last Edit: 2014-03-19, 10:12:43 by st.germain »

2014-03-19, 10:06:40
Reply #131

Ahmednibo

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Thanks ....great update

2014-03-19, 10:10:01
Reply #132

pOOLa

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Thanks!
v6 looks to be great for my workflow. v5 isnt posible used in bigger projects.

2014-03-19, 10:14:46
Reply #133

st.germain

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Thanks a lot!

 Only thing missing is Render Element Material ID  :(

It is there, named CMasking_ID



Good Morning Ondra,

onby two Passes of the same Scene.  One with Alpha 5 (Material_ID), and one with Alpha 6 (Masking_ID).
Do you see what  I mean :) Masking_Id is useless, or not?

Any proposals ?

Cheers
Jörg

sooooorry, i found the failure by myself!  shame on me :(#
everything good!

2014-03-19, 11:36:57
Reply #134

kahein

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Congrats everyone, you made a very and awesome good job in very fast time.
Thanks for that great renderer
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4