Confirmed and logged. Workaround: lower the blur parameter of your bitmap node in the material editor. (Internal ID=546685745)
Quote from: maru on 2020-08-07, 16:31:42Confirmed and logged. Workaround: lower the blur parameter of your bitmap node in the material editor. (Internal ID=546685745)I've started using OSL bitmap node, and there is no blur parameter in the bitmap... How could I go around it?Is there a way to globally disable blur for all corona rendering?
I finally found out what the is happening and why my baking was so unpredictable.I've tried to explain it in the screenshots.Can any forgotten angel help me escape my misery? It took me ages to narrow it down to this and I have no idea how to fix it.