Author Topic: Interactive rendering and node material editor  (Read 1769 times)

2020-05-20, 18:03:43

kmwhitt

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I am just diving into the Corona's node material editor.  Is it designed to work with interactive rendering?  I have attached 6 diffuse channels to Corona Color Correct and when I make changes it has no effect on the interactive rendering.  Perhaps it's not supposed to work this way?  Thanks, Kevin

2020-05-22, 13:28:53
Reply #1

Beanzvision

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Hi Kevin, I have just checked and can confirm that the IR is updating when changing diffuse textures. Perhaps you can upgrade to a newer release such as the V6 daily build and test that out?
https://drive.google.com/drive/folders/1Pq54oK-EGac_z0VdV05VfsSsG54I1Qkn
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2020-05-22, 14:16:34
Reply #2

kmwhitt

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Thanks Beanz.  I think the problem I was having is that I had a C4D filter shader plugged into the Corona Color Correct.  They didn't play well together.  Once I removed the filter, it worked fine.  Kevin

2020-05-25, 14:14:53
Reply #3

Beanzvision

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Thanks for letting us know. :)
Bengamin Jerrems l
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