Author Topic: Phoenix FD Foam and Splashes playground!  (Read 11290 times)

2020-05-12, 15:25:36
Reply #45

Flavius

  • Active Users
  • **
  • Posts: 152
    • View Profile
Nononoono...

Autobump is a MUST and it makes corona displacement of great value for me. Without it, the ocean horizon looks quite bad as in the image I have previosuly attached.

2020-05-12, 15:47:27
Reply #46

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 7097
  • Let's move this topic, shall we?
    • View Profile
    • My Models
In your example vector displacement isn't even needed. Can you imagine how autobump should look on this render?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2020-05-12, 15:57:50
Reply #47

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile
In your example vector displacement isn't even needed. Can you imagine how autobump should look on this render?

I can imagine it would add detail where the subdivision level is hit, just like with regular displacement maps.

2020-05-12, 16:42:03
Reply #48

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 7097
  • Let's move this topic, shall we?
    • View Profile
    • My Models
I will believe it when i see it :] Who knows, maybe it indeed could work.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2020-05-24, 20:05:51
Reply #49

Flavius

  • Active Users
  • **
  • Posts: 152
    • View Profile
Phoenix FD map plugged into vector map seems only to be working with displacement from the material but it doesn't work with the Corona displacement modifier. Can you please check this on your side? Thanks!

2020-05-25, 09:34:11
Reply #50

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile
Phoenix FD map plugged into vector map seems only to be working with displacement from the material but it doesn't work with the Corona displacement modifier. Can you please check this on your side? Thanks!
Sure!

2020-05-27, 13:46:07
Reply #51

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile
Phoenix FD map plugged into vector map seems only to be working with displacement from the material but it doesn't work with the Corona displacement modifier. Can you please check this on your side? Thanks!
Sure!

Confirmed, not just with Phoenix Ocean, but with any kind of Vector Displacement. Logged:
(Internal ID=511645028)

2020-12-23, 21:25:25
Reply #52

mvpetropolis

  • Active Users
  • **
  • Posts: 12
    • View Profile
Hello guys, I'm trying to learn Phoenix, a little doubt the version for the corna render is the same as the vray? Is there anything you have to do to use it in the corna render?

2021-06-16, 12:51:27
Reply #53

Leonardo20

  • Active Users
  • **
  • Posts: 5
    • View Profile
Hello everybody! No foam and splash while rendering ((((( . Who knows what the problem might be?

I have the latest corona 6 (hotfix 2) and phoenix 4.41, 3d max 2021 installed.

2021-06-16, 13:24:25
Reply #54

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile
If you select your Particle Shader objects (Particle Shader Foam and Particle Shader Splashes) what are their settings? Could you please send similar screenshots for those objects?

2021-06-16, 13:32:20
Reply #55

Leonardo20

  • Active Users
  • **
  • Posts: 5
    • View Profile
Thanks for your answer! Sure! I add it to attachments!

2021-06-16, 13:36:32
Reply #56

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile
Please try changing the mode from "points" to any other one (ideally "bubbles" for the foam and "splashes" for the splashes). I might be wrong about the naming, but they should be similar, sorry. :)

2021-06-16, 15:16:46
Reply #57

Leonardo20

  • Active Users
  • **
  • Posts: 5
    • View Profile
Something seems to have changed!!!!!!!!!
It only takes more time for a render. And the sea got higher .
I will render and change settings.
Thank you!

2021-06-16, 15:31:47
Reply #58

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10771
  • Marcin
    • View Profile

2021-06-16, 15:39:26
Reply #59

Leonardo20

  • Active Users
  • **
  • Posts: 5
    • View Profile
I can say about this only tomorrow. Now i will start a new render, and check result tomorrow.