Author Topic: Multitexture + Distributed Rendering + Gamma  (Read 4085 times)

2014-02-16, 12:50:09

Marcus

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Hey Hey.

I have a little problem here with the Multitexture Plugin and DR.

Everthing is rendering fine with DR, except Multitexture-Materials. These materials become very dark.
I've double checked that all slaves are able to access to all maps and plugins. Gamma-Settings in Max are the same on all slaves.

Does anyone have the same problem and ideally a solution for this? :)

Marcus

2014-02-28, 23:45:43
Reply #1

antanas

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Same here, yet you better post that in bug reporting section http://forum.corona-renderer.com/index.php/board,2.0.html or more specifically here http://forum.corona-renderer.com/index.php/topic,1527.15.html where I already took liberty to reference my problem to your post.

2014-03-12, 21:57:08
Reply #2

Ondra

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Fixed. Seems like the problem was not with multitexture, but any texture. Update of Drserver is needed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-03-13, 07:55:01
Reply #3

Marcus

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