Author Topic: Problem Render with Viewport selection  (Read 2207 times)

2019-12-03, 15:23:14

fabio81

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Hi,

I tried to render using viewport selection, but I noticed that it doesn't have clean edges. Why?

Build timestamp: Nov 16 2019 19:52:42
Version: 5.0 rc 2
Cinema version: R16.051
Windows 10 Pro


Thanks
« Last Edit: 2019-12-03, 15:39:45 by fabio81 »

2019-12-03, 17:03:29
Reply #1

Beanzvision

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Hi, I assume this is compiled in Photoshop (or similar) and stacked on a transparent background? I was able to replicate it and also remove it with a solid background layer.  Hopefully, that helps.

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2019-12-04, 12:31:47
Reply #2

fabio81

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thanks I found the problem, I had put on the exr that contained all the passes (including the alpha one) for what came out the white halo. Now it's perfect
thanks

2019-12-04, 13:59:27
Reply #3

Gruender

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How did you separate the passes in Photoshop?