Author Topic: [solved] Smooth transition in distance map using displacement  (Read 1753 times)

2019-07-05, 13:06:16

ynotsop

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I need some help with making a material with the effect of letterpress. The effect I am getting using displacement with corona distance map looks chiseled where I need it to look soft/smooth. I've tried playing around with falloff maps but could not get it to work. Basically it should look like if a blurred displacement map with the logo was used on the surface. The red line is what the transition looks like, the green line is what I want.

Thank you.
« Last Edit: 2019-07-09, 13:55:27 by maru »

2019-07-05, 14:04:20
Reply #1

romullus

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What you need is output node, not falloff. Plug distance through output and adjust output curve to your needs.
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2019-07-05, 17:51:38
Reply #2

ynotsop

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What you need is output node, not falloff. Plug distance through output and adjust output curve to your needs.

Yes, exactly what I needed. Thank you.