Author Topic: Pendower Beach  (Read 2244 times)

2019-07-04, 12:45:53

jms.lwly

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Morning all,

Wanted to share a recently completed project, which has a mixture of full CGI and camera matched photomontages - plus some hybrid images something between the two. Photography was completed on a site visit, with drone support from my good friend at Fly and Webb (https://www.flyandwebb.co.uk).

The basic architecture was initially modelled in Revit by the architect (linked files via Dropbox working a treat), which I then camera matched to the existing landscape in 3DS Max. RailClone and ForestPack were use extensively for landscaping and detail around the site. All rendering was in Corona, with compositing in Photoshop with additional post production using Nik Collection tools.

More at https://jameslawley.co.uk/Pendower - including a quick process example of one of the photomontage images.


















2019-07-09, 14:13:01
Reply #1

maru

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Amazing images. The fact that they are a mix of CG and photography definitely adds to realism!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-07-09, 15:34:35
Reply #2

jms.lwly

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Amazing images. The fact that they are a mix of CG and photography definitely adds to realism!

Thanks Maru! We'd initially hoped to produce all photomontages, but some parts of the site were inaccessible to take a photo to match! For the more CG views there were still features that were essential to show as close to reality as possible (such as some of the feature trees). It was tempting to try and build matching trees in GrowFX or similar - but it was more suitable to photograph the tree from multiple angles so I always had something I could layer in Photoshop.