Author Topic: How to use scene environment overrides ?  (Read 1459 times)

2019-03-24, 08:59:13

3dkobi

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Hi guys,

I didn't find any documentation about this subject, and after doing some tests I still can't figure it out...
In Corona Scene environment settings - How to I use the override slots - What kind of materials should I put there ? Should I use mats with texture in the diffuse channel ? should I use hdri ? It seems that nothing works for me...

Kobi

2019-03-25, 07:39:33
Reply #1

Gruender

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Hey,

I use those overrides quite often. Give me an example what you want to achieve, maybe I can help.
You feed those slots with materials and usually I use the selfillumination as I need direct visibility most of the time.
I never used the scene environment slot, never needed too.

Cheers...

2019-03-26, 08:23:05
Reply #2

3dkobi

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Thanks for your replay,
 I think something was wrong with my scene - I'll do some more tests tomorrow (I'm doing some simulations now). If the problems occurs again I'll post here

Kobi

2019-03-28, 19:42:02
Reply #3

BigAl3D

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Hey 3dkobi, make sure to tick the little check box next to the scene overrides. The first time I messed with those, I couldn't get it to work then realized I didn't actually turn them on. Couldn't hurt to check.

2019-03-29, 06:12:20
Reply #4

3dkobi

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Cheers BigAl3D - I noticed those check boxes :)