Author Topic: Corona Renderer 4 for Cinema 4D daily build  (Read 56307 times)

2019-05-13, 17:58:40
Reply #120

Nejc Kilar

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I don't have (Daily Build 2019-04-16) anymore on PC.
Old versions ((Daily Build 2019-04-16)) is no longer available (Changes in Corona Renderer 4 for Cinema 4D (Daily Build 2019-04-16) (https://drive.google.com/drive/folders/1--L2vBzH3sFxSfdglqlHoxF9NCS2W2xU) ...so I can't do any test :(

P.S. I found it ... I overlooked the folder up! I'm so ... :D

P.s.2: It looks like there is something wrong with our .STEP file so we have long render times or it's some of metal material...hmm
Anyway..10h for 3500pix render noise level 3 (just 3d model + hdri, without floor, empty scene) is insane?

Would be fun seeing what the normals are doing :)
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2019-05-13, 18:02:56
Reply #121

houska

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Does Beta 4 has an improved bump calculation, official v3 has a huge problem with greyscale bump maps.

Hi, what do you mean by that? Was it something already reported on the forums?

2019-05-14, 16:24:07
Reply #122

minimaldesign - Blaž

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I don't have (Daily Build 2019-04-16) anymore on PC.
Old versions ((Daily Build 2019-04-16)) is no longer available (Changes in Corona Renderer 4 for Cinema 4D (Daily Build 2019-04-16) (https://drive.google.com/drive/folders/1--L2vBzH3sFxSfdglqlHoxF9NCS2W2xU) ...so I can't do any test :(

P.S. I found it ... I overlooked the folder up! I'm so ... :D

P.s.2: It looks like there is something wrong with our .STEP file so we have long render times or it's some of metal material...hmm
Anyway..10h for 3500pix render noise level 3 (just 3d model + hdri, without floor, empty scene) is insane?

Would be fun seeing what the normals are doing :)

It's problem with metal material brushed inox (render time with plastic material 40min, same 3d model with inox from 3h 40min to 10h)...insane :(
P.S. normals are all OK
« Last Edit: 2019-05-14, 16:31:38 by minimaldesign - Blaž »

2019-05-14, 18:34:02
Reply #123

bango74

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Good evening, I had a big problem tonight while the computer was rendering, I programmed a take with more views to deliver the work today, but this morning I found the little surprise, the first image opened but the other 4 didn't open, I downloaded the latest build of beta4, I don't know if it could depend on that.
Below the error message, thank you

2019-05-14, 19:15:16
Reply #124

Designerman77

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Hey @ Minimaldesign.

I also use the latest 4 Beta (for Mac) at the moment.

Maybe it´s because of the Layer in which you inserted your metal-stripe bitmap.

I always put such metal scratches into a filter, so you can control everything... glossiness, contrast, etc.
Color you give to the metal in the color slot of the reflection channel... but I'm sure you know that.

Until now, at me such bitmaps never caused anything like in your description.

2019-05-15, 10:02:30
Reply #125

bango74

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Good evening, I had a big problem tonight while the computer was rendering, I programmed a take with more views to deliver the work today, but this morning I found the little surprise, the first image opened but the other 4 didn't open, I downloaded the latest build of beta4, I don't know if it could depend on that.
Below the error message, thank you

Hello, I kindly ask for support from the Corona team to be assisted in the problem already exposed, the risk taken yesterday, that is to say not being able to deliver the work could recur.
In case you have to use different support channels from this there will be no problems in provedere, thanks.
Best regards, Roberto

2019-05-15, 10:44:36
Reply #126

Beanzvision

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Good evening, I had a big problem tonight while the computer was rendering, I programmed a take with more views to deliver the work today, but this morning I found the little surprise, the first image opened but the other 4 didn't open, I downloaded the latest build of beta4, I don't know if it could depend on that.
Below the error message, thank you

Hello, I kindly ask for support from the Corona team to be assisted in the problem already exposed, the risk taken yesterday, that is to say not being able to deliver the work could recur.
In case you have to use different support channels from this there will be no problems in provedere, thanks.
Best regards, Roberto

Hi Roberto,

It might be that although you have the latest release, during the installation the Image editor was already detected and therefore ignored by the installer. Could you please try to do a manual install using the "unpack" method and then copy/paste the Corona Image Editor to its rightful location?
This method can be found here: https://help.c4d.corona-renderer.com/support/solutions/articles/12000053180-corona-has-installed-successfully-but-i-can-t-find-it-in-c4d-

Let us know how you go. 
Bengamin Jerrems l chaos-corona.com
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2019-05-15, 16:56:41
Reply #127

bango74

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First of all thank you Beanzvision, forgive me, I think I didn't understand or explained myself badly, my English is not the best.
I try to explain myself better, the render have been saved automatically, all in cxr format with the take set, the views to be rendered were 4, one has been completed and the other three seem almost to have not been completed also because the cxr file has a smaller dimension, so I believe that the editor is not the cause, but the problem is to be found elsewhere.

If it can be useful I will pass you one of these cxr files.


2019-05-16, 01:06:31
Reply #128

houska

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We hope that everyone is eagerly awaiting the new daily build.

The highlight of this release is the inside mode option for the Volume material. Using this option, you'll be able to simulate fog, smoke and similar effects with the native C4D noise (and other) shaders without the use of VDB data.

Apart from this feature, we bring you several important changes and fixes. As always, the download and the full changelog can be found in the link below.

Download the new daily build here:
https://drive.google.com/drive/folders/1--L2vBzH3sFxSfdglqlHoxF9NCS2W2xU

Changelog:
https://forum.corona-renderer.com/index.php?topic=23346.msg149051#msg149051

2019-05-16, 11:43:48
Reply #129

minimaldesign - Blaž

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Hey @ Minimaldesign.

I also use the latest 4 Beta (for Mac) at the moment.

Maybe it´s because of the Layer in which you inserted your metal-stripe bitmap.

I always put such metal scratches into a filter, so you can control everything... glossiness, contrast, etc.
Color you give to the metal in the color slot of the reflection channel... but I'm sure you know that.

Until now, at me such bitmaps never caused anything like in your description.

Yes I know that....last daily build is super fast...2min for the same render :)

2019-05-16, 12:26:09
Reply #130

Designerman77

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Hey Minimaldesign,

so the problem got solved? I hope...

2019-05-17, 14:38:20
Reply #131

rojharris

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The highlight of this release is the inside mode option for the Volume material.


Whoop-de-doop! I've been waiting for this in Corona since I discovered Corona! Super thanks team!! Off to play!

2019-05-17, 16:24:17
Reply #132

rojharris

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While I'm loving the speed of the internal volume feature, there seems to be a big discrepancy between the preview and the final render??

2019-05-20, 00:22:11
Reply #133

Air Dnipro

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I installed this new version of Corona, but still have a warning "No active license found on thi computer"......((

2019-05-20, 00:43:31
Reply #134

Designerman77

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Air Dnipro... probably because you have no license?