Author Topic: CoronaTriplanar - WorldScale CoronaBitmap  (Read 1093 times)

2018-07-25, 11:47:52

Tanakov

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Well at this moment when I try to use CoronaShaders that are set to RealWorldScale the triplanar is reading its "tiling" walue.

Can you please make is consistent?
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2018-07-25, 12:06:36
Reply #1

PROH

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Hi. When using CoronaTriplanar, you define the real-world size with the "Scale" value. If for some reason, you need to use bitmaps/maps with real-world scale turned on, then the Triplanar scale value must be set to 1 real-world unit (e.g. 1cm), and in most cases you must also set the x,y and z-offset to + or - ½ unit (e.g. 0,5cm or -0,5cm).

Hope it helps

2018-07-25, 16:30:24
Reply #2

maru

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It's probably working as it's supposed to. Closing, unless someone has a good example/argument why and how this could be improved.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us