Author Topic: MBF Watch ( Update )  (Read 13929 times)

2012-10-28, 21:17:57

Samurai Pizza Cat

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Sooo, finally I managed to finisch my precious watch. C&C are warmly welcomed.

Rendertime was 15 min. on an i7 920 2.67 Ghz.
« Last Edit: 2012-10-31, 23:41:28 by Samurai Pizza Cat »

2012-10-28, 21:29:04
Reply #1

Ondra

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Very nice! This will be definitely frontpage stuff once it is finished. My advice would be to crank up the contrast (in postproduction).

And you also have the Best. Username. Ever. ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-28, 21:29:11
Reply #2

maru

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I do like it! :D
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-10-28, 21:37:15
Reply #3

Ondra

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What was the render time BTW?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-28, 21:46:35
Reply #4

racoonart

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Woah, very nice render! I love the reflections, very artistic :)
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-28, 21:50:57
Reply #5

Chakib

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This is why i fall in love with Corona, man you did a fantastic render here !!!

You know i'm working also on a watch XD

you rock guys can't wait the next release !

2012-10-28, 23:03:37
Reply #6

Samurai Pizza Cat

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Hello my friends.

Thanks for your kind words, keeps me going on :) I realy feel your renders as well !

@keymaster

- Haha, yeah, would be an honor to see this baby on frontpage, I´ll keep on posting. Got some more stuff up my sleeve ;)

- render time was somewhere between 15-20 min on an i7 920...

@Chakib

cool man, can´t wait to see what you knock out :)





2012-10-28, 23:20:57
Reply #7

racoonart

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I'm always interested in seeing lightsetups for such scenes, would you mind sharing some details about how you achieved this smooth look?
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-28, 23:49:24
Reply #8

Samurai Pizza Cat

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I´ve just build a simple 3 point setup using corona rectangular lights, nothing special.

2012-10-28, 23:54:32
Reply #9

michaltimko

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Day by day, better and better renders are poppin` here :)
I like it too...looks fresh
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2012-10-29, 00:39:03
Reply #10

Javadevil

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Thats looking great, I think the brushed metal to do with a little tweakin' but still its awesome :)

cheers

2012-11-01, 00:44:20
Reply #11

Ondra

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Frontpage stuff! -  http://corona-renderer.com/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-11-01, 01:04:07
Reply #12

Samurai Pizza Cat

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Great man, I´ll spread the news ;)

2012-11-01, 01:43:59
Reply #13

Chakib

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Oh God i fall in love with the new one :D 15 min for such a beautiful render, it's CORONA BABY !!!!

2012-11-01, 13:33:42
Reply #14

Sam75

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Very nice, any post work ?

I think it looks better with more contrast:

2012-11-01, 15:12:52
Reply #15

Samurai Pizza Cat

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Havent done much post work, only added DOF and some levels adjustments. I´m still a little noobish when it comes to post production, thats why I asked for C&C ;)

What looks better is a matter of preference. For me, I find less contrasty scenes to be more realistic...

2012-11-01, 15:23:45
Reply #16

Sam75

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Havent done much post work, only added DOF and some levels adjustments. I´m still a little noobish when it comes to post production, thats why I asked for C&C ;)

What looks better is a matter of preference. For me, I find less contrasty scenes to be more realistic...

You didn't use Corona's Dof ? Why ?

2012-11-01, 16:18:56
Reply #17

Samurai Pizza Cat

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Using it in post gives me a faster response playing arround with the quality of the desired output. Regarding earlier post here, corona DOF is still quite noisy, what means cranking up settings wich increase render times. Maybe I don´t understand the benefits of using the native DOF, but for me I get the desired effect plus massive time savings adding it in post.

2012-11-01, 21:09:37
Reply #18

Dom74

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Wonderfull !
Very nice render.
I'm jealous !!!

2012-11-25, 15:05:18
Reply #19

Ondra

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I'm suspecting this scene would run great in interactive Corona (http://forum.corona-renderer.com/index.php/topic,285.0.html), would you be willing to share the scene with me so I can record an interactive rendering video, and run live demonstration at some promo event for our university? I would of course not share the scene and you would be properly credited.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-11-25, 17:46:51
Reply #20

Samurai Pizza Cat

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That´s great news :)

No problem, I´ll share the scene with you as soon it´s presentable for live demos, etc. !

2012-11-25, 17:49:29
Reply #21

tomasd

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I would like to up the ante and try it in my GPU renderer (handles subset of Corona, thanks to Keymaster's support), also for a presentation (and possibly a paper publication). All credit is always given in the final version.

(current state on Rawa's scene is:
the loss of chromaticity is YT, not me)

2012-11-30, 03:08:22
Reply #22

Raviraj005

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Awesome Work man...
With Regards,
Raviraj Burse
(M) +91 8055256599
 Web - RavirajCGArt.weebly.com