Author Topic: Camera bug??  (Read 5358 times)

2018-05-29, 15:10:26

Yanosh HRDY

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Hello,
I wonder if it's a bug or some settings I don't know...
When I' m using the DOF, my background become blurring...

Attached, 2 Interractive render, one without DOF and the same with...

Is it a bug or is it because I don't know how to use it?
thank you?
yanosh
« Last Edit: 2018-05-29, 15:24:30 by Yanosh HRDY »

2018-05-29, 15:45:12
Reply #1

TomG

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How are you adding the background? It's not an actual object in the scene by chance?
Tom Grimes | chaos-corona.com
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2018-05-29, 16:02:36
Reply #2

Yanosh HRDY

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hello,
Yes I did, it's a Map added in the environment overrides.
the only object in the scene are grass (forest pack) and a plane for the floor.

I've got the same issue with a Physcam...

2018-05-29, 16:38:32
Reply #3

Jpjapers

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Is this not just the aperture being set incorrectly? Have you tried using a targeted camera and bringing the target close to your objects?

2018-05-29, 16:48:15
Reply #4

Yanosh HRDY

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I don't know... I haven't but I'll try to

2018-05-29, 17:16:37
Reply #5

Yanosh HRDY

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i have tried with a target camera... I can't have dof effect??!! don't uderstand why...

2018-05-29, 21:35:06
Reply #6

archimi

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Maybe by disabling "override focus" this will work.

2018-05-30, 08:32:09
Reply #7

Yanosh HRDY

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hello Archimi, no it change nothing..

2018-05-30, 09:30:19
Reply #8

Yanosh HRDY

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How are you adding the background? It's not an actual object in the scene by chance?

Corona team, an idea?
thank you..

2018-05-30, 11:08:36
Reply #9

romullus

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Enviroment map is always affected by DOF, but in your example it certainly looks wrong. Could you try to add new camera and see if it solves the issue? If not, then it would be best if you could attach simple scene with the issue for investigation.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2018-05-30, 11:23:18
Reply #10

Yanosh HRDY

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all right... i'll try.. and send you a scene.
thank you.

2018-05-30, 11:28:49
Reply #11

maru

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Yes, we will need a scene to understand what is going on here. (see my signature for uploader)
Marcin Miodek | chaos-corona.com
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2018-05-30, 11:35:10
Reply #12

Yanosh HRDY

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perfect...

2018-05-30, 12:03:23
Reply #13

Yanosh HRDY

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file is uploading...

an idea:
maybe it might be interesting to add the ability to enable / disable the dof of the background...

2018-05-30, 12:08:12
Reply #14

Yanosh HRDY

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Secure Connection Failed with your uploader
i'llsend you a link from wetransfer

2018-05-30, 14:40:27
Reply #15

Yanosh HRDY

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2018-05-30, 15:57:57
Reply #16

Jpjapers

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Try with the physical target camera, turn on DOF in the command panel for the camera, Set to 'use target distance' then go into interactive mode and adjust your aperture and focal length til youre happy.

2018-05-30, 16:30:13
Reply #17

maru

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It's a bug. I will forward it to the devs now.
@Yanosh, thanks a lot for reporting!

The workaround is to use 3ds max Bitmap instead of Corona Bitmap.

(internal note: id=241504776)
« Last Edit: 2018-05-30, 16:40:16 by maru »
Marcin Miodek | chaos-corona.com
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2018-05-30, 17:39:48
Reply #18

Yanosh HRDY

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Try with the physical target camera, turn on DOF in the command panel for the camera, Set to 'use target distance' then go into interactive mode and adjust your aperture and focal length til youre happy.
hello, thank you... i did a test with target camera...
but i wanted to have good result with corona cam... ;)

2018-05-30, 17:40:50
Reply #19

Yanosh HRDY

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It's a bug. I will forward it to the devs now.
@Yanosh, thanks a lot for reporting!

The workaround is to use 3ds max Bitmap instead of Corona Bitmap.

(internal note: id=241504776)

great!
ok for Corona Bitmap...
thank you

2018-06-01, 20:32:41
Reply #20

Yanosh HRDY

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it works well with an HDRI map as a corona Bitmap, but not with a simple picture...

2018-07-23, 13:18:10
Reply #21

maru

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Looks like this is already fixed internally and will be added to the daily builds. Making sure...
Marcin Miodek | chaos-corona.com
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2018-07-23, 14:58:18
Reply #22

Yanosh HRDY

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hello maru,
thank you...