If you're using screen space displacement, I recommend upping the displacement size from 1px/2px to higher (something like 4px-8px). Depends mainly on how much detail you want, and how big your image is. I've had better results in high resolution renders with lower pixel scale for the displacement.
Also, try converting your EXR into a 16-bit TIFF. If the quality loss isn't that big of a problem, then you'll save a LOT of memory.
RD Textures is awesome! I highly recommend his stuff.