Author Topic: A sun problem  (Read 3731 times)

2012-10-26, 16:51:15

woshilvba

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When the sun size is set to 0.05, the scene will be exposed.

When the sun size is set to 1.0, the scene light returned to normal.

2012-10-26, 19:38:54
Reply #1

maru

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Why would anybody set sun size to 0.05? :O
Marcin Miodek | chaos-corona.com
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2012-10-26, 23:10:30
Reply #2

Ondra

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In actual build The minimum sun size is 0.1 and I remember fixing some sun stuff few days ago. So its probably fixed by now ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-27, 05:57:55
Reply #3

woshilvba

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Why would anybody set sun size to 0.05? :O
I found that sunlight contains a reflective material objects, it will exhibit irregular light.So I would like to try to reduce sunlight dimensions to eliminate high light appeared until the exposure.
« Last Edit: 2012-10-27, 05:59:47 by woshilvba »

2012-10-27, 12:39:57
Reply #4

maru

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Maybe use sky without sun?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us