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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
CoronaMix doesn't show correctly in viewport
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Topic: CoronaMix doesn't show correctly in viewport (Read 3552 times)
2017-05-10, 15:58:56
cecofuli
Active Users
Posts: 1577
CoronaMix doesn't show correctly in viewport
Hi =)
as in the title, CoronaMix doesn't show correctly in viewport.
The same map, created with Composite, is perfect.
The map is created by using three different UVW modifiers, with 3 different Mapping channels.
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2017-05-10, 18:16:27
Reply #1
cecofuli
Active Users
Posts: 1577
Re: CoronaMix doesn't show correctly in viewport
And, is it normal this huge difference in rendering time between the different blending modes?
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2017-05-10, 19:12:03
Reply #2
karnak
Primary Certified Instructor
Active Users
Posts: 76
Re: CoronaMix doesn't show correctly in viewport
I think the rendering time difference could be related to the out of range albedo.
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Corona Academy (May 2017)
2017-05-10, 21:50:26
Reply #3
cecofuli
Active Users
Posts: 1577
Re: CoronaMix doesn't show correctly in viewport
Maybe
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2017-05-12, 11:06:38
Reply #4
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: CoronaMix doesn't show correctly in viewport
yep, definitely looks like it is
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Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2022-09-15, 17:52:56
Reply #5
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: CoronaMix doesn't show correctly in viewport
The map preview was improved in high quality viewport
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
CoronaMix doesn't show correctly in viewport