Author Topic: When I overridre, with PS, an used texture in the CoronaMTL = Crash!  (Read 4984 times)

2016-11-15, 21:09:29

cecofuli

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As in the title, this is an old problem.
I thought that it was solved but...  unfortunately no =(

Corona 1.5.2 with 3ds Max bitmap
In attachment the minidump.

2016-11-16, 12:13:31
Reply #1

maru

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Our devs will be probably able to find something useful in the minidump, but other than that, your description is not the greatest. :)
What does "When I overridre, with PS, an used texture in the CoronaMTL" mean? Do you mean that you are overwriting a texture which is used? Is this happening during rendering?
Marcin Miodek | chaos-corona.com
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2016-11-16, 15:02:46
Reply #2

Dionysios.TS

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I think he wanted to write: When I overwrite with PS a used texture in CoronaMTL i get a crash.

Same for me btw! It happened yesterday 4 times. Thought this issue was resolved... :(

Dionysios -

2016-11-16, 15:11:46
Reply #3

romullus

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Could you specify OS and 3ds Max version, you're using? Personally for me, this issue was solved even before official fix, just when i changed OS from win7 to win10 and max from V2014 to V2016.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-11-16, 15:31:25
Reply #4

maru

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Need moar details!
What file extension?
Max bitmap or Corona bitmap?
Was it during rendering, or during interactive rendering?

I just checked that and when using Max bitmap I am (correctly) getting an error message and the rendering is stopped.
When using CBitmap nothing is happening, rendering just continues with the old bitmap.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-11-16, 16:53:14
Reply #5

Dionysios.TS

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Need moar details!
What file extension?
Max bitmap or Corona bitmap?
Was it during rendering, or during interactive rendering?

I just checked that and when using Max bitmap I am (correctly) getting an error message and the rendering is stopped.
When using CBitmap nothing is happening, rendering just continues with the old bitmap.

In my case it happens with Max Bitmap during Interactive Rendering.
It happened with JPG and TIFF (8bit) files.

Dionysios -

2016-11-17, 22:55:15
Reply #6

cecofuli

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Dionysios.TS speaks english better than me, obviously =)

Yes, this bug was fixed, but it comes back again, after v1.5 official ( I think, I don't remember exactly when).

(*) 3ds max 2015
(*) In this project, I have a wall with wood.jpg  in the Diffuse map (3ds Max bitmap)
(*) Open this  wood.jpg with PS
(*) Change something in PS and save it (override the wood.jog map)
(*) Go back to 3ds Max
(*) 3ds Max freeze for a second ant he try to update something (maybe the texture in the viewport or in the MEdit, I don't know)
(*) 3ds Max crash

But, not always. It's random.

(*) 3ds max 2015
(*) jpg map
(*) 3ds Max Bitmap map.

2016-11-21, 15:21:04
Reply #7

romullus

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I got few Max crashes when saving to PSD file in photoshop when that particular PSD file is loaded with native bitmap loader and interactive rendering is paused in viewport. If i use other formats, like PNG i can save it without issues.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-11-21, 16:27:48
Reply #8

Christa Noel

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Iin 1.5, I used png & jpg, edit with PS, and crash in one time only, never happened again.. i thought that was my fault or i dont know what it was.. And thanx, now i know this is an issue, will stay away from editing texture in PS for a while :)
Win 7 sp1, max16, coronabitmap, PS cs6

2016-11-26, 21:36:25
Reply #9

romullus

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It looks like things got worse for me for some reason. I had few textures plugged to material and that material was assigned to object in scene. I deleted those textures from slate editor and then deleted texture files from disk - few moments later, max crashed. Render wasn't running at that time. Attaching minidump.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-11-26, 22:20:49
Reply #10

Frood

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A fellow here also states that this problem reappeared in 1.5 final (1.5.2 currently). CanĀ“t be more specific.

Good Luck

Never underestimate the power of a well placed level one spell.

2017-03-21, 15:49:47
Reply #11

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-03-21, 18:43:24
Reply #12

Ondra

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How do you launch rendering when this happens?? By pressing F9, or by toolbar icon?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-03-22, 14:21:13
Reply #13

Ondra

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hopefully fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)