Author Topic: bertrand benoit Corona rendering style  (Read 11829 times)

2016-11-02, 22:32:26

johezetop

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hi,

i'm new in corona ...

i'm just wondered about some works of bertrand benoit (BBB3VIZ) with corona like this work. => http://bertrand-benoit.com/blog/varenna/

can someone tell me about the laws and ways to create like this works?
i mean lighting laws , postprocessing laws.
not just modeling or render setup or shading with diffuse map and reflection map and so, that talks about this in the semi making of tutorials that's available on over of the net. :/

i mean what's the main trick of this works. not only talk about this: "this is nothing else just 3dsmax + corona + ps + arionFX" :D
i mean details of this workflow.

thanks.
« Last Edit: 2016-11-02, 22:42:29 by johezetop »

2016-11-02, 23:07:41
Reply #1

Jpjapers

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I believe you can purchase some of his scenes and tear them apart. Its a great way to learn by example. You can see lighting setups, material graphs camera settings etc and them implement them in your own projects and see how they work. Thats probably the best way you can learn. Bertrand also has a blog where he gives tips and tricks i believe.

2016-11-02, 23:08:03
Reply #2

romullus

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Pretty bold request for a first post in the forum :] I suggest you to read this: https://forum.corona-renderer.com/index.php/topic,11343.0.html
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-11-02, 23:12:53
Reply #3

Jpjapers

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Take a look at the boundary blog aswell.

http://www.the-boundary.com/blog/

Peter and Henry do some fantastic tutorials and you can purchase their scenes too. Those two guys, Bertrand and Alex Roman are pretty much the reason im in 3d for a career and its great that they share their knowledge so readily

2016-11-02, 23:47:40
Reply #4

johezetop

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I believe you can purchase some of his scenes and tear them apart.

yes, you right ... but this scene and many examples (like evermotion for vray)  just give raw render to us ... not final result!

i believe that the author of the Corona have to make an ultra realistic sample to show the power of their render engine and help us to use this power ... (like as plane with auto pilot !!)

today, many fast - easy to use - powerful - realistic - affordable - gpu base - cpu base - gpu+cpu base - cuda base - muda base !! - rt and so render engines are in this world. but we can make many results of this works just via photoshop and matte painting without needs to render one pixel and make the result better than raw render!

so, what about this?

2016-11-03, 02:35:58
Reply #5

burnin

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There is no law... but are principles.
Yes, just dream on... or study well & work patiently.
Tho if you must know, in short: know Light, Computer Science and Art.
Practice & mingle.
Stay true.

So simple.

2016-11-03, 07:49:58
Reply #6

johezetop

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but are principles.

ok ... what's this principles for making of an work like as bertrand benoit style?
i need to good source , not semi making of tutorial.

not only talk about this: "this is nothing else just 3dsmax + corona + ps + arionFX" :D

friends , as i say on the first post i need to good source and at least good tutor , not just discussion ...
« Last Edit: 2016-11-03, 07:56:22 by johezetop »

2016-11-03, 08:20:39
Reply #7

NicolasC

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friends , as i say on the first post i need to good source and at least good tutor , not just discussion ...

Good morning,

Have you ever wondered that, if the answers don't satisfy you, it may be due to the question being wrong at the beginning ? Sorry to appear a bit "direct", but I'm a regular user on another (french) forum focused on archviz, and we often face questions like "what's the trick on making great images" ... think about it 1 minute, and you'll understand why this a bad question. If you don't, well ...

My 2 cents.
Nicolas Caplat
CG supervisor / teacher / artist

2016-11-03, 08:53:41
Reply #8

Fluss

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What's that forum ? i'm interested :)

2016-11-03, 09:11:40
Reply #9

NicolasC

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Nicolas Caplat
CG supervisor / teacher / artist


2016-11-03, 10:00:54
Reply #11

Jpjapers

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To learn his methods, you need to look at his scenes. thats the simplest way.
One single image is no good ground to base your entire skillset on.
You should also look at learning photography. Bertrands renders are typically very nicely composed. that helps alot.
But really, look at his scenes and see how he has done what he has done.

2016-11-03, 11:36:33
Reply #12

johezetop

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To learn his methods, you need to look at his scenes. thats the simplest way.

But really, look at his scenes and see how he has done what he has done.

can you make an work like as bertrand benoit style with this way?

2016-11-03, 11:42:41
Reply #13

romullus

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So you think there is secret tutorial hidden somewhere and if you'd manage to get your hands on it, then suddenly you'll be able to effortlessly produce images, rivaling in quality those of Bertrand Benoit? Well, good luck in your search then ;]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-11-03, 11:56:39
Reply #14

johezetop

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