Posted by: tolgahan
I have got a same problem.I try to everything.We started to deal with the objects on the scene one by one. We re arrange multiscatters as corona scatter. Maybe somehow we can get rid of it. In fact there’s not much on the scene. Everything is in order as it has to be.
We also have got few multiscatters in the scene.
There was some issue connected with multiscatter and memory leaks in Corona - but it was adressed few versions away, if I remember well, and everything seemed to work with no problem since then (even playing with multiscatter parameters in Interactive doesn't cause hang of 3dsmax - very nice feeling :)
The problem we have is that client has already approved and bought many still renders - so we can't change too much in the scene for animation. All we did was recreating trees to be animated, adding few moving cars and people, adding MotionBlur and switching to new Corona (and then using some Glare) ... and the avalanche of problems had begun...
Posted by: jpjapers
I Havent used backburner in any massive way since bb14 so it might have been fixed but i do remember it being a big problem then.
I will try to look for some info of that issue on Monday. It may be still present. Some problems likes to come back to BB from time to time (like bug with disapearing info what frames were rendered when you restart Manager, which they corrected some time ago - now it meets us every time when computer with manager needs to be restarted.)
What other render_queue_managers you can recommend?