Yeah, so I guess I'll stay to photoshop method. Because it's just like Juraj said blue sky, pink wall, orange sunset, it doesn't matter to the client. It has to be like on the sample, dot. So anything near to PBR methods is pointless.
PS. So maybe you've got solution for other problem with samples. How do you deal with heavy repetition? Client sent me fabric sample like 10x10cm and wants it on 3m sofa. It's almost impossible to make it look decent. When I made some randomization in PS and added some dirt maps to somehow mask it out, they are not happy with the result because the fabric is not smooth like on the sample. Of course my asks to provide me bigger texture is pointless because they don't have one...
Sorry for not attaching any texture but the NDA is forbidding me to, so I won't risk that.