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Topics - Tanakov

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31
Since devs are bussy anyway:

I had a situation that I described on Corona Renderer Polska FB page, basicly I had a 360 photo, that I waned to use as background but didnt really want to create mesh sphere for this special ocasion just to move it in (X,Y,Z).

Can we get a "Floating" sphere mode in Corona Bitmap Sphere mode?

32
Jobs / 3D Wizualizator - Muc&Scott
« on: 2018-01-10, 12:24:44 »
Hello

Our company would like to hire Polish speaking person situated or willing to move to Warsaw, that's why rest of the post will be in polish.

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Muc & Scott Interiors jest polską firmą, o silnej pozycji na rynku.
Podstawą sukcesu naszej firmy jest zgrany, ambitny i dynamiczny zespół pracowników.
 
W związku z szybkim rozwojem, poszukujemy kreatywnych kandydatów, chcących podjąć pracę na stanowisku:

Junior Grafik Designer

Miejsce pracy: Warszawa
Poszukujemy dynamicznych i otwartych osób, które będą odpowiedzialne za:
•   Pomoc w tworzeniu estetycznych wizualizacji
•   Modelowanie i teksturowanie produktów
•   Przygotowanie prezentacji poszczególnych faz projektów dla klientów
•   Uczestniczenie w różnorodnych projektach graficznych

Wymagania:
•   Znajomość 3d Studio Max
•   Znajomość Corona Render
•   Znajomość programu: Adobe Photoshop
•   Umiejętność analizy a także czytania planów architektonicznych (AutoCad)
•   Doświadczenie przy realizacji projektów z zakresu wizualizacji architektonicznych
•   Umiejętność pracy w zespole
•   Znajomość języka angielskiego
•   Odporność na duży stres
•   Zdolność do organizacji oraz optymalizacji czasu pracy
•   Mile widziana jest umiejętność tworzenia rysunków technicznych w programach AutoCAD

Oferujemy:
•   Ciekawą pracę przy projektach graficznych, odpowiedzialne zadania
•   Pracę w młodym, energicznym zespole
•   Prace przy współtworzeniu luksusowych projektów
•   Możliwość rozwoju oraz zaplecze niezbędne do wykonywania pracy
Zainteresowanych proszę, o przesyłanie CV wraz z portfolio pod podane adresy email, (dodatkowe punkty za dosłanie rysunków technicznych):

•   rekrutacja@mucscott.com

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33
Small problem
CoronaColor "Solid Color" when using "Sample Screen Color" the RGB value copies with one digit change

If you have one map coronacolor set to RGB 200,200,200 etc. uding SSC shows 201,200,200. Each time each color +1 R

34
[Max] Feature Requests / Corona Color - Copy/edit Hex color
« on: 2017-11-20, 11:02:03 »
Hello

Was just working on some project and noticed that I have small issue with corona Color

When I copied hex color from photoshop I waned to change the values a bit, but its impossible to do so when hex is imported.
So I decided to copy the Result, but wasnt able. When I click the "solid color" the hex RGB value disapears.
So I need to remember the RBG values (not much but its annoing) then I can edit the color.

Can you "open" the "Result" to be copied? There are many options to do that other way, but... That would be quite nice.

35
If you have any kind of Corona IR on and click "Render" via Batch Render the first thing you get is error saing that your render of batch View's faild and the frame with current camera selected renders Instead.

36
[Max] Bug Reporting / Corona Light - Freeze Color Stuck
« on: 2017-10-18, 07:40:50 »
Hello

When you freeze corona Light, it turns gray if you "unfreeze all" the light it self is unfrozen but remains gray untill you select it.

37
Work in Progress/Tests / Francesinha
« on: 2017-10-12, 14:07:50 »
Hello,
This is pretty much finieshed project, client accepted everything and is happy with my work. Yet I want to move this item to my portfolio. Considering I cant really change much of the design it self. I can play with lights and contrasts also move some of the items a bit.

I plan to fix some of the meshes, add scattered grass, some ivy's. Etc. But this is new to me, so Im open for some suggestions.

https://photos.app.goo.gl/FiBJq30mJe9eiRw42

38
I think someone already started similar conversation on Facebook group. but this is what I noticed lately.

So Mockup_1a is using standard Bitmap, Mockup_1b is using CoronaBitmap set to screen.

39
Corona Camera - Vertical mode not working with Target, to make it work you have to turn of target.

RC7

40
[Max] Resolved Bugs / Corona Camera - Copy Bug
« on: 2017-10-03, 16:45:04 »
If you copy CoronaCamera by moving CoronaCamera Target with shift the result is quite bonkers.

41
[Max] Resolved Bugs / Corona Camera - Autokey Problem
« on: 2017-09-21, 19:56:13 »
Hello,

I have created a small scene, using only background texture.

I have set up a Corona Camera in a proper 0;0;135 position and used Corona Cam target to animate it on "autokey" white IR was on.
Jumped from Frame 0 to 100 to set the motion on "Default In/out" Set to Linear (Im not sure If that is important).

When both target move and camera settings animation were set, I have started to move on "track bar" to check if the motion is right.
Corona Camera Target started creating "key" for each spot randomly. Making the Animation uneditable as it filled in all gaps as it pleased.

also in the end the rendered frames were tottaly different than those shown in viewpot, target motion was done in 20-30 frames and camera animation settings were working properly

Regards

42
Hello,

Since this is a tottaly new feature, I think it deserves its own topic here.
There is some space for tweaks in the library.
I think that opening a discussion about materials can be benefitial for the whole community.

What I noticed so far I have put in the suggestion box at "Feature Requests".

For example: "Fabric Curtain Heavy" - Bump map is missing the Triplanarmap

43
Hello,

I would like to suggest something to the maker of the Corona Mats.

Adding Controllers to some of the elements can result in overal smaller amount of tweaks that has to be done to properly set material.

Regards

44
[Max] Resolved Bugs / Corona Camera - C shortcut
« on: 2017-09-19, 01:12:42 »
Normal Cameras when selected have "C" shortcut to set them as the viewed camera.

Can we have that implemented in CoronaCamera?

Regards

45
Hello,

Is it possible to add size information in the Corona Bitmap or a jpg in general? So that we can have some idea how to properly use some of the shaders.

Like the resolution, but cm/mm size or any units whatever.

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