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Messages - conna2005

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I have here a simple Scene.

The Ball is a Chrome Shader with full Glossy.

I want a Blurry Surface in the reflecion. How must i do it ?

I try to find out, howi can get a reflective Survace with Rougnhess, that i get a Blury Surface.

The Help File says that i must use the Clearcoat Layer. i tried it but i was not getting a good result.

Could you help me out ?

This Time i tried another Model and a different Light Setup. The Fur is Thicker. The Fur at the Head is hard to manage.

I would like to have more Details in the Fur. The Hair should be sharper, but i am happy to manage this Result.

Any Help how i can sharpen the Fur would be helpfull.

[C4D] I need help! / Rendering Fur with Standard and Polys
« on: 2021-12-29, 14:50:42 »
I have Problems to render short Fur. The Standard Setting for Hair in Corona is Noisy.

If i convert the Hair Object into a Poly Count the UVW Mapping does not work in the Diffuse Channel of the Corona Hair Shader.
I dont know what Setup i must do to Texture Poly Hair in Corona.

The First Picture is with Corona in Standard and Poly Count.
The Last is Rendered with Redshift with the same Thickness and Height of the Hair Object.

Is there a special Way to render Polyhair with a UVW Texture Correctly ?

This is the result with a Sky Object with a Light Shader.

The Corona Sky should have the same or even better result.

How does the Corona Sky works ?

[C4D] I need help! / Need Help with Interior Sky and Glow
« on: 2021-12-29, 10:37:49 »
Hi there.

I try to render a Interior with a Sky Object. My rendering is not very good, so i try to rise the settings but i got Burn outs.
In my Scene i got two Rooms. One is open, the othere is closed. The render does not look very realistic. In the Scene i got a Area Light at the opposite wall.

Could you give me a Hint how i can Lighten the Walls Correctly ? The only opening in the Closed Room is a Window Hole. I want to light the Inner Walls completely, thats why i put in a Area Light buit it looks bad. The Sky Object with the Light  Shader gives the same Result. Does the Room to have been Closed or Open if i render a Constantly Lightning along the Walls ?

I saw a few Tutorials, but they had allways really great Window Holes, so they had more Light.

I really need some Hint here. If i make a Still, i could use the Area Light, but if i make a Animation the Opened Wall is Dark, because of the Area Light.

[C4D] I need help! / Looking for Tutorials
« on: 2021-11-15, 17:45:25 »
I wanted to buy the Tutorial Session from MoGraph. It has a 8 Hour Bundle for Cinema and 3dmax.

They want the Creditcard Number, but i am not allowed to use a card. I tried to contact the Support but they arent answering.

I need a Cinema 4d Tutorial for the Hair Plugin with Corona. The Hair Material from Corona has a few Color Settings. I had to try different settings but i am not Pleased with the Result. The Color is to Intensive. I need a Detailed Tutorial.

Are there any other Tutorials with Scene Files Online that i could use ? Why is Mograph not answering and why do they not Support Paypal ?

[C4D] I need help! / Need Help with SSS Skin Shader
« on: 2021-11-02, 11:20:45 »
I tried to rebuild the tutorial for Skin from Mograph.

I have a Char from Daz3d and the Skin is not working Correctly. Is there a other Tutorial online or can you Help me ? The Red Shade is not coming from the Ears. If i set the Settings like the Tutorial i got the Hardest Shades in the Shadow Area of the Mesh.

How must i set the Standard Settings for the Skin Shader ? Without Texture ? The Area at the Ears should be reddish.

Learner’s Corner / First Interior with Corona Cinema
« on: 2021-11-02, 10:38:32 »
Hi there. Here is my first Interior with Cinema 4d Corona.

One Question. Do i have to create a Corona Material, or can i just use a Standard Material ? At least they are Compatible. I used a Standard Material for the Window and the Radiator under the Window. The Legacy Material was Gray in the Renderer and i could not get it brighter.

Hints and Tips are welcome. Especially the Material. What could i do better ? And how ?

[C4D] Feature Requests / Re: Skin preset with no seams
« on: 2021-09-18, 14:51:06 »
I got a other Problem here.

I got a single Mesh with some Selections and want to render the Shaders with SSS.

How do i have to Setup the Multi Shader ?

[C4D] I need help! / Re: Texture with SSS Problem
« on: 2021-09-16, 19:46:41 »
I got a little Problem here.

I got a single Mesh with many Selections. Is the Tutorial with the actual Version, and how do i select the selections with only one skin Material with a Multi Shader ?

I dont understand it and Multishader has additional Functions.

[C4D] I need help! / Texture with SSS Problem
« on: 2021-09-05, 10:53:43 »
I have a little Problem here.

I have some Skin Shaders and have a little Border on the Shaders. If i set the Standard Physical Material with the Textures the Border is not visible. Only if i set a SSS.

I followed the Skin Tutorial from Youtube. The textures are close top the Border and i must set a Blur for the last Layer. I dont know why the Borders are visible.

Do you have a Hint ?

[C4D] I need help! / Newby Questions
« on: 2021-08-29, 14:10:18 »
I thinck i gonna buy Corona for Cinema.

I need to know how Corona works with native Cinema Lights and Functions. Is it possible to render Corona with a Visible Light, or maybe a Lens Flare ?

What does Corona understand about native ? If i render a Interior with Corona, can i use a Standard Cinema Light with special Options such as Lens Flare or Visible ? Or do i have to set the Renderer to Standard, without Corona ?

[C4D] I need help! / Turbulance FD in Corona
« on: 2021-08-29, 10:31:21 »
I have Turbulance FD for Cinema 4d.

I cannot render it in Corona. Is Corona compatible and how do i have to do the Setup to make Turbulance visible ?


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