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Messages - leo_surrealismo

Pages: 1 [2] 3 4 ... 6
16
Gallery / Re: Larose Guyon Lights | Wabi Sabi Interior
« on: 2023-11-28, 16:00:23 »
wow! Stunning

17
[Max] Daily Builds / Re: Tiles playground
« on: 2023-11-28, 14:39:39 »
Is it possible to have independent values for the gap?

18
[Max] Bug Reporting / corona 11 rc3 NaN values
« on: 2023-11-28, 14:38:11 »
I am having this random warning on a scene made with corona10/

20
Sent!
Submission ID# 3V63-8652

I have just installed corona 11 rc1 and opened a scene created with corona 10 HF2, and when I hit corona liister button, 3dsmax gets a fatal error.
Hi,

Can you share the scene with us? We have already had a similar report and are working on a fix, so it would be nice to be able to test your scene too.

Thanks,

Rowan

21
I have just installed corona 11 rc1 and opened a scene created with corona 10 HF2, and when I hit corona liister button, 3dsmax gets a fatal error.

22
[Max] Daily Builds / Re: Tiles playground
« on: 2023-11-02, 17:13:09 »
great romullus!
could you explain me your setup on the scene with scatter?

That's actually very easy - you just plug tiles map with black tile and white gap colours into scatter's distribution mapping slot and it's done. Beware that currently you can't use that same tiles map that you've used for shading, because it will crash 3ds Max. Hopefully this will be fixed soon.
Thank you!

23
[Max] Daily Builds / Re: Tiles playground
« on: 2023-11-02, 15:25:51 »
great romullus!
could you explain me your setup on the scene with scatter?

24
Gallery / Re: TETRIZ
« on: 2023-07-18, 23:51:11 »
Beautiful work.

25
[Max] I need help! / Re: scene wont render thru backburner
« on: 2023-06-13, 13:16:02 »
hi Maru,
I found the problem, It was a forest pack that was using a railclone as a surface. and this railclone was a hi-poly one.
After unlinking this, the renders went thru!
anyway, I am going to check 3dsmax versions too! just to be sure I dont have different versions intalled.

thanks you!
 

26
Hi,
I have an scene that renders fine locally, with distributed rendering activated. But when I send the scene thru backburner to render on my renderfarm, it won't render.
All the slave have access to the assets, and external references, as usual. It is not my first time using backburner, in fact, all of my renders and animations goes thru backburner.
Did a test with deadline too, and exactly the same problem happened.
3ds max 2023 update 25.3.3.6012
Corona 10 RC1
Forest 8.2.1
Railclone 6.0.7

If you need my scene, I can upload it.

best regards,

leo

27
[Max] General Discussion / Re: Max extremely slow to close
« on: 2023-05-24, 22:43:58 »
same here, and running threadripper also

28
hi rowmanns, it is still happening.
 

29
Gallery / Re: Jiangnan Courtyard | CGI
« on: 2023-02-01, 19:03:15 »
Calm and peacefull renders! very photographic! congrats!!

30
[Max] I need help! / Re: Animation in render farm flickering
« on: 2022-07-19, 13:39:35 »
hi george,
I have this post reporting the same problem, with corona8 installed.
https://forum.corona-renderer.com/index.php?topic=37461.0

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