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[Max] Resolved Bugs / Re: Corona is not using 100% of CPU #2
« on: 2016-05-14, 12:56:09 »
Hi,
Of course, I will get more ram BUT I find strange (and frustrating) the fact that I am not able to rerender scenes I renderer normally with the previous version (1.2 or 1.3 can't remember now).
And this led me to believe there might be some kind of glitch (bug maybe) in the 1.4.
This happens also with the material override.
And the funniest moment was when I had the same problem with an older scene on a dual xeon with 96gb ram ...The scene I rendered with an older version on a laptop with 8gb.....
In that case I traced the problem to an converted proxy or material (from vray) but still something changed and might be broken.
I understand the slowness in parsing and building acc. phases but once the rendering is starting I think it should keep the cpu to 100% constantly.
Of course, I will get more ram BUT I find strange (and frustrating) the fact that I am not able to rerender scenes I renderer normally with the previous version (1.2 or 1.3 can't remember now).
And this led me to believe there might be some kind of glitch (bug maybe) in the 1.4.
This happens also with the material override.
And the funniest moment was when I had the same problem with an older scene on a dual xeon with 96gb ram ...The scene I rendered with an older version on a laptop with 8gb.....
In that case I traced the problem to an converted proxy or material (from vray) but still something changed and might be broken.
I understand the slowness in parsing and building acc. phases but once the rendering is starting I think it should keep the cpu to 100% constantly.