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[Max] Daily Builds / Re: Corona Renderer 7 for 3ds Max - Daily Builds Discussion
« on: 2021-07-14, 18:15:32 »QuoteChecker -> UVW Randomizer (Mesh Element mode, use U and/or V offset 0 to 1) -> pipe to 1. Diffuse, 2. Displacement. Could also not repro any discrepancy in other slots.QuoteInspection : https://bit.ly/3czv3il
Regards,
Avi
(Report ID=CRMAX-687)
Just to add to this one, UVW Randomizer doesn't work correctly when used with a CoronaDisplacementMod - the same (incorrect) randomisation which doesn't match the Diffuse is applied.
Just checking, this doesn't appear to have been resolved - looking at the release notes for RC6 there is something about UVW Randomisation - but as far as I can see it still applies a different randomisation to Displace vs all other slots?