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Messages - NOOKTA

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16
Hello,
I have the same bug and some additional ones, for me it even crashed. It happened while I was working on the curve from the VFB. If the bugreport doesn't show any personal information, I can upload it here. Unfortunately I can't upload the scene or isolate the problem (had this issue on other scenes as well).

Best,
Ararat

17
[C4D] I need help! / Re: Selecting Proxies
« on: 2020-10-16, 11:43:15 »
Hi Beanz,

this issue wasn't fix in version 6, was it? Any update on when it will be fixed? I am not using any daily builds.

Build timestamp: Aug 25 2020 09:52:16
Version: 6.0
Cinema version: R21.207 Cinema 4D (mutli-license)


Thanks,
Ararat

18
[C4D] Resolved Bugs / Re: c4d shaders and bump
« on: 2020-10-16, 11:19:49 »
Nice, it works!

Thanks Cinemike!

Best,
Ararat

19
[C4D] Resolved Bugs / Re: c4d shaders and bump
« on: 2020-10-15, 17:34:14 »
Hello,

I know this is an rather old post, but therefore it highlights even better that's this issue still persists:

As soon as the layer shader goes into the bump it stops working - are there any news on from the corona team on this matter? I searched in the forum and found several posts/threads pointing out this issue.
Did I miss something?


Full-speed non-debug version
Build timestamp: Aug 25 2020 09:52:16
Version: 6.0
Cinema version: R21.207 Cinema 4D (mutli-license)

Best,
Ara


20
[Max] General Discussion / Re: CXR Autosave
« on: 2020-07-29, 09:54:42 »
Hello Courtney,

I have the autosave option disabled but the "automatic saving on render end" enabled. Since the latter creates the filename via timestamp it will never be overwritten. So I can render several scenes, regions etc. on one system and have all the files ready. Only downside is that the file will be saved locally and not on a network.

It's not entirely what you are looking for, but could still help you out! At least until there is a better solution.

Best,
Ararat

21
I searched this thread and couldn't find anything on this matter:

Bloom and Glare only updates when scrolling/zooming in the VFB.

Full-speed non-debug version
Build timestamp: Jul 16 2020 16:49:05
Version: 6.0 daily Jul 16 2020
Cinema version: R21.207 Cinema 4D (mutli-license)
Plugin status: Plugin successfully loaded

Windows 10 Pro Version 2004 Build 19041.388
AMD Ryzen 3950X
Gigabyte RTX2080 Super
DDR4 Vengeance 64 GB RAM
1TB SSD NVMe


Another topic:

Any chance we will see this finally happen? Can't say how hard it is to implement, but it has been requested..

https://forum.corona-renderer.com/index.php?topic=29354.0



Cheers,
Ararat

22
Hi Elias,

I actually didn't report this to MAXON but the Corona team. MAXON will only tell me that a 3rd party plugin caused the crash. Therefore I hope the Corona guys will find the issue.

Let's see what they come up with. Did you try any of the daily builds? Right now I don't have the time to investigate this issue with dailys..maybe there is a fix already...supposedly they release a new version next week.

Best,
Ararat

23
If you have all you textures lying on a server and don't want C4D to create a "tex" folder then simply hold "Alt" while dragging it into the content browser. It will use the original texture maps path.

24
Hey Elias,

I have a similar feeling with IR in Cinema 4D. Same that while working in Node Editor I experience sudden crashes. I already reported this with some bugreports etc. and I'm waiting for feedback from developers (ticket number #186737). What I also realized is, when disconnecting Nodes in the editor it sometimes freezes up to minute...Do you use the standard layout or customized? Mine is customized, could also be the culprit?

By now I always save my scenes before I fire up the IR. I never noticed the CPU overheating though, I'll keep that in mind!

best,
Ararat

Windows 10 Pro 2004 19041.388
AMD Ryzen 3950X
Build timestamp: Jan 14 2020 17:30:58
Version: 5 hotfix 2
Cinema version: R21.207 Cinema 4D

25
[C4D] Feature Requests / Re: displacement IR
« on: 2020-07-08, 14:30:08 »
I think that is what koubankeo is looking for. To change displacement settings/camera position and have it update in the IR automatically. Sometimes the scenes need a moment to start the IR and then it quickly becomes time consuming.

26
[C4D] Feature Requests / Re: uvw tiling randomization in v6?
« on: 2020-06-05, 16:35:08 »
Hi,

there is this shader already, or what you looking for exactly? This is v5 hotfix 2

best,

Ararat

27
I sometimes encounter crashes and was suspecting that Corona Shared Shader was the culprit. Maybe you could check that in your scene. From your material setup it doesn't look like it, but still could be worth to check out all channels and maps?

Cheers,

Ara

28
[Max] Feature Requests / Re: Curves - Opacity Slider
« on: 2020-05-26, 12:45:15 »
+1

29
[C4D] General Discussion / Re: sky with hdri
« on: 2020-05-15, 15:48:38 »
same here!

Only tried it in viewport rendering, still doesn't work when restarting it. This is in the daily build (which I downloaded today).

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