Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - koubankeo

Pages: 1 ... 5 6 [7] 8
91
[C4D] Bug Reporting / bugs with B2
« on: 2018-11-12, 12:07:08 »
1/ in the complex scene IR rendering and the window generator plugin - IR doesn't start
2/ in the complex scene, when using motion blur, the position of the Labwerk trees during rendering changed (instance only)
3/ karate tiles loses textures
4/ when changing the shader in the node editor, the preview of the material is not updated in the scene. Resolve only by deleting the material and re-inserting the whole object
5/ updating the material preview in the scene is very slow
6/ some older scene freezes when I close it

thanks

92
[C4D] General Discussion / Re: car lights
« on: 2018-11-07, 14:43:27 »
It was simple. I used the b2rc4 version where there was a problem with the bloom and sometimes it caused a crash. At b2 final it looks fine.

Thanks to all!

93
[C4D] General Discussion / car lights
« on: 2018-11-06, 08:12:21 »
Hi,

I would like to create like this https://evermotion.org/tutorials/show/10119/3ds-max-create-blurred-car-lights

I don't know how to make that slow start and big blurring. Can anyone help me please :)

thanks

94
[C4D] Resolved Bugs / Re: Node editor
« on: 2018-10-25, 18:57:21 »
Hi,

Sorry for the long start the video:) I sent a simple scene with cloth material (floor was too big). But I'm back at B2 rc 1, so I don't know how it looks. By the way, to save the textures to a folder as a project, the material must first be loaded in the node editor.

So I thank you very much for your interest, Corona is great!

95
[C4D] Resolved Bugs / Node editor
« on: 2018-10-25, 10:15:10 »
Hi,

I'm testing a new release(B2 rc 4) and the node editor is unstable and unpredictable. Inside the material, it seems that all nodes are connected but there is a black area when rendering. When textures are copied to a new scene, textures are missing. Once the thread is attached, it is necessary to update the material, otherwise it will be wrong. I'm sending a video via dropbox :)

thanks

96
[C4D] Resolved Bugs / Re: Material node problem
« on: 2018-10-24, 11:08:46 »
Could either of you share one of your material so we can test it and add it to our bug report? Thanks.

Done.. In the folder is the text. "braided_wool_Diffuse_dif2" that was attached when I saved the project in C4D, but in the material I see no this texture.

97
[C4D] Resolved Bugs / Re: Material node problem
« on: 2018-10-24, 09:59:44 »
Hi, I have the same problem on windows, corona B2 rc 3. I sent a video..

Thanks

Thanks for the vid.

You're welcome.
b2-rc2- the same issue
b2-rc1- that's ok

98
[C4D] Resolved Bugs / Re: Material node problem
« on: 2018-10-24, 09:28:16 »
Hi, I have the same problem on windows, corona B2 rc 3. I sent a video..

Thanks

99
[C4D] Resolved Bugs / Re: yellow shading error
« on: 2018-10-12, 13:35:02 »
Creating material on a node system causes a yellow image in interactive rendering. This problem is for any material at any change.

100
[Max] I need help! / Re: Fireflies with HDRI
« on: 2018-10-03, 10:10:14 »
As the title suggest, I just can't seem to get rid of fireflies when using an HDRI - never had this issue before, seems to be a Corona 2 issue.  Using 1714 from Peter Guthrie.

The material isn't too reflective and blurring stuff isn't an option.

Anyone else experiencing the same thing - it's almost making HDRI's unusable for me on exteriors

Are you overriding you reflection slot with a different HDR?  Or using the same one for GI and reflection?

Using different HDR for reflection is the wrong way?
Thanks

101
[C4D] Resolved Bugs / Re: Texture manager
« on: 2018-09-06, 16:54:00 »
super :) thanks!

102
[C4D] Resolved Bugs / Re: Texture manager
« on: 2018-09-06, 13:36:34 »
I sent a video-1536233745_2018-09-06-13-25-09.flv. Thanks

103
[C4D] Resolved Bugs / Texture manager
« on: 2018-09-06, 09:21:04 »
Dragging the texture into the node system is ok. This texture is included in the Texture manager. When I create a shader filter and link the texture, it is still in the texture manager. OK. When I change the shader filter parameters, texture in the texture manager is missing? I don't know if this is a bug?
Many thanks

104
I already wrote earlier, kendo shader and in interactive rendering when using a shader filter, the material is yellow. I know it's a small bug, just put it in the future list :))

Thanks

105
It looks very good :)

So far only kendo shader-karate tiles and interactive rendering are not working. Cinema layer shader is not supported? Shader fusion causes crash. And textures manager is empty..

Thank you very much!!

Pages: 1 ... 5 6 [7] 8