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Messages - houska

Pages: 1 ... 99 100 [101]
1501
[C4D] Resolved Bugs / Re: Shader Normalizer does not work
« on: 2017-03-27, 10:09:18 »
Moving to resolved. Thanks for the report!

1502
[C4D] Resolved Bugs / Re: Corona Multi-Pass Instant Crash
« on: 2017-03-27, 10:07:11 »
The mantis bug is already resolved, so closing this thread as well. Thanks for the report!

1503
[C4D] Resolved Bugs / Re: Sustance Shader C4D
« on: 2017-03-27, 10:06:03 »
Some problem on shader loading (crash), i don't know it's substance plug or corna render plug

Hi, as this is more than a year old and doesn't seem to happen on newer versions of Corona, I will move it to resolved. However, if you still encounter this problem, feel free to write a new bug report! Thanks ;-)

1504
This does not seem to be an issue anymore. Thanks for a great bug report though!

1505
[C4D] Resolved Bugs / Re: No preview in the Material Editor
« on: 2017-03-27, 09:48:18 »
This issue is fixed in the newer versions. Closing the topic...

1506
[C4D] Resolved Bugs / Re: corona a6.1 osx crash every time
« on: 2017-03-22, 14:28:00 »
Hi! It seems to be a problem somewhere in the bump mapping. Could you please try it with version a6.2 here in the forums and if it is still broken, provide us with a scene where we can reproduce the problem?

1507
I tried this in a6.2 and everything is OK. Can you confirm it please?

1508
[C4D] Resolved Bugs / Re: Motionblur not working in viewport
« on: 2017-03-22, 12:33:09 »
This is a known limitation in the motion blur and we are working on making it work in future versions.

1509
This is interesting... So you need to blend between two normal maps?

1510
[C4D] Resolved Bugs / Re: Render region, one click bug
« on: 2017-03-14, 13:57:51 »
I cannot reproduce this from your description as it is. Could you test if this still happens in A6.2? https://forum.corona-renderer.com/index.php/topic,14938.0.html

What OS are you on? Does this happen in all scenes? What about render settings - did you change anything there?

1511
Thanks for your precise description! The next versions should have minimal angle of the sector set to 0.001deg, as you suggested. We hope, you won't be the ratio of the circumference of a circle to its diameter anymore ;-)

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