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Topics - Daniel Mikolajčák

Pages: 1 [2] 3
16
[C4D] Bug Reporting / "preparing scene data ..." crashing
« on: 2021-02-08, 16:19:15 »
Hello,
my scene crashes way too often during "preparing scene data ..." phase. Does anyone have tips about how to fix this without sharing the scene? It also happens sporadically. I have 128 GB RAM.

Daniel

17
[C4D] Bug Reporting / Caustics pass crash
« on: 2021-02-02, 10:30:05 »
Hello,
I am getting pretty frequent crashing when using caustics pass. A bug report is attached, hopefully, it helps to clarify. The crash is every 2nd render try.

Daniel

18
Hello, I would like to create leather material with seams. For this, I would need within one material tag to assign 2 different UV maps. Projector shader, unfortunately, does not allow to designate specific UV tag. I think this would need to be implemented from Cinema, right? I know from the Blender that it allows user to assigned different UV to different textures within one material. This is not currently possible in Cinema as far as I know.

19
[C4D] Bug Reporting / relative folder path
« on: 2021-01-17, 01:06:41 »
Hi, I need to use corona proxies with a relative path that first navigates up the folder structure and then navigates down the different folders. For that I would use path in form ../../../../ to navigate up. I have noticed that this way works only sometimes. And sometimes proxies are found when moved to different folders.
Do you know what could cause this problem?

Daniel

20
[C4D] Daily Builds / v7 latest build bugs
« on: 2021-01-16, 20:46:08 »
Hello,
I have downloaded the newest v7 build to check on some older issues I reported. I am happy to see that proxies now display bump and displacement. However, I am still experiencing some older issues I have reported before.

1. Project Asset Inspector is unable to change paths of ies lights and proxies:
https://forum.corona-renderer.com/index.php?topic=30939.msg176273#msg176273

2. When ies file's path is set as relative, it will not function only absolute paths work:
https://forum.corona-renderer.com/index.php?topic=30950.msg176313#msg176313

3. When Proxies paths are set to relative viewport speed drops to few fps:
https://forum.corona-renderer.com/index.php?topic=27680.msg163056#msg163056

Although if you make the first issue function (project asset inspector), I can use absolute paths and work around two other problems.

Thank you for keeping corona great
Daniel

21
Gallery / Municipal Library + Free IKEA lamp model
« on: 2020-12-31, 18:22:43 »
Hello,
I would like to showcase my latest mini-project with special 3D model giveaway.

Download it on my behance page:
https://www.behance.net/gallery/110217107/Municipal-Library

22
Gallery / TTTech HQ Visualizations
« on: 2020-12-13, 19:00:38 »
A couple of renders I did for architectural competition entry.
https://www.behance.net/gallery/108756329/TTTech-HQ

23
[C4D] Bug Reporting / Proxy renders differently
« on: 2020-11-20, 17:39:08 »
Hello Guys,
It happens to me sometimes that a collapsed mesh renders differently than proxy file. Could you look at this file?
Daniel

24
[C4D] I need help! / Round Edges and Normal map
« on: 2020-11-13, 11:59:26 »
Hello Everyone,
I get strange results using round edges and normal map. Is this the right way how to plug in things?
Also when normal map is plugged in, changing radius in round edges has no effect on results.
Greetings,
Daniel

25
Hello,
could Bloom and Glare from previous render stay in the vfb? In case of re-rendering a small region Bloom & Glare effect disappears from surrounding region that is not being re-rendered.

Not very practical in my opinion.
Greetings,
Daniel

26
[C4D] Feature Requests / Motion Blur of Rigger Characters
« on: 2020-10-04, 20:16:36 »
Hello, I would like to use motion blur with animated people. It is still not supported in Corona. Could you please include it in future version?
Comparison with Arnold:

27
I have BG image, 9005 × 2942 px
Corona bitmap shader renders it burry, c4d bitmap shader render sharp, any ideas on what is going on?

28
[C4D] Bug Reporting / Error while exporting proxy meshes
« on: 2020-09-24, 11:28:56 »
Hello, when I export Corona Proxy I often get this error message: Error: Error while reading the file. Could not extract the required number of bytes from the input stream
Repeating the process eventually gets rid of this message.

Does anyone have this problem?

29
hello
ies files dont work when path is relative. could you please look at this? talking about paths there are two more issues I have already reported, perhaps this could be fixed in one "Schwung"
https://forum.corona-renderer.com/index.php?topic=30939.msg176273#msg176273
https://forum.corona-renderer.com/index.php?topic=27680.msg174624#msg174624

Daniel

30
Hello,
when I want to assign relative path/alter path to textures from within Project Asset Inspector, the path jumps back to previous directory after couple of seconds. Does Corona not support Project Asset Inspector?
Thanks,
Daniel

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