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Messages - Beanzvision

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[C4D] General Discussion / Re: General Stability on OSX
« on: 2022-07-21, 15:47:31 »
Hi there, thanks for the report. Could you also try this build and let me know the outcome?

[C4D] General Discussion / Re: General Stability on OSX
« on: 2022-07-21, 14:02:00 »
Hi Alessandro,

Sorry to hear you're having some issues. I have created a support ticket on your behalf. Could you please send me any crash reports that may have been generated by this issue so we can assist you further?

Hi there, can you tell us more about this? Were you trying to access our Cosmos browser at all?

[C4D] Daily Builds / Re: shadow catcher
« on: 2022-07-21, 11:17:09 »
Those lines you have marked on my image are the safety frames. As you can see in the final render, they aren't there nor is the ground plane. I'm adding my version of the scene here as well. Check it out if you'd like. I hope that helps! :)

[C4D] Bug Reporting / Re: V8. Volume Grid crashes C4D
« on: 2022-07-21, 09:46:26 »
We have the same issue more or less.

C4D R25
Corona 8 Hotfix 1 (and final as well)

We can load a VDB file file, make a scene with it, change the material around etc.
Then, when we save the file and close the scene it crashes when we try to re-open the file we just saved.

The weird thing is, if we save it right after importing the VDB it seems to load fine, but once we go about tweaking it a bit (materials, possibly positional keyframes etc.) it crashes on trying to re-open the file.

We are loading the VDB files from the network, I'll try putting it on my desktop to see if that works.

Edit: It would seem that it works when I put the VDB files on the desktop, but it crashes when the VDB files are on the network. Perhaps investigate this tangent further internally?

Edit2: When the VDB file is on the desktop, when we try to render the scene on our internal Web-Based-Interface render farm, *all* render clients crash because they obviously don't have the VDB file on the desktop.

Hi there, where is the VDB being downloaded from? Can you please send us a support ticket using the link in my signature below? Please add as much info as possible and even a scene that we can test out. That would be great! ;)

[C4D] Daily Builds / Re: shadow catcher
« on: 2022-07-21, 09:30:15 »
This should be an easy fix. Set alpha mode to always solid. Instead of a legacy mat I have used a light material and enabled ''emit light''. That was added to the environment overrides. Ghosting be gone! ;) Hope that helps.

Should be rather easy to recreate, I just searched for a clay like texture, added some finger prints and tweaked a few things until it was ''good enough''. ;)

Hi there, can you please try the steps mentioned in the article below and let us know the outcome?

If this does not resolve your issue, can you please send us a support ticket using the link in my signature below?

Thanks in advance!

[C4D] I need help! / Re: Flickers on reflections
« on: 2022-07-18, 11:07:34 »
Hi, more details about your scene and settings would be appreciated. Are you using ''flicker-free'' in the render settings? What denoiser are you using? The more you give us, the more we can help! ;)

Thanks for the reports. We do have some bug reports for this already and we are investigating it further.

[C4D] General Discussion / Re: Some Chaos Cosmos Assets
« on: 2022-07-14, 11:12:13 »
Hi there, can you let us know what the exact asset is you are referring to?

You're most welcome! :)

Hi JP,

Thanks for uploading the scene. I can also confirm this is happening and will report it accordingly.
(Internal ID=930105636)

You guys are best writing to Quixel support because this is out of our hands. A quote from them on the matter: ''Following up - we have no known plans to add Corona support to our Cinema 4D plugin. Users must manually import assets.''

It's still there, just moved ;)

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